Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Add fuels to Spiderlings from Spidertron Patrols in line with the Spidertron in K2
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adjust the parameters of heat exchangers and steam turbines so that 1 water pump can supply exactly 12 exchangers and 24 turbines
Small changes concerning balance, gameplay, or graphics.
A pumpjack which extract oil from the depths of the planet, made from the BinbinHfr mod : https://mods.factorio.com/mods/binbinhfr/WaterWell
Mods introducing new content into the game.
add loader, fast loader, express loader. and add more fast loaders conjunction with bobsmod. now work with cargo-wagons(train)
Mods introducing new content into the game.
Adds both railroad and stationary artillery which can fire atomic artillery shells
Mods introducing new content into the game.
Automatically plans all miners for a resource. Some configuration options availble.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Make colored sectors or build and share your PixelArt blueprints with 17 tile colors.
Small changes concerning balance, gameplay, or graphics.
This mod adds 8 new tiers of logistic, each one with its belt, underground belt, splitter and inserter (with its filter version) And 2 new tiers of robotics: Advanced and Express. This mod, associated with Bob logistics, adds 6 logistics, from mk6 to mk11. (Now FULLY compatible).
Large total conversion mods.
This mod adds some new tiers of burner mining drill, lots of new tiers of electric mining drill, and new quarries: very hard to craft, but very powerful and useful. They can mine ores and fluids where you want (and you can use the cheaper one, for example, for create ores and use them instantly for create explosives or grenades). (Compatible with Quarry and Bobs Mod)
Large total conversion mods.
Every research you make only use Science Pack 1. The recipe of Science Pack 1 is configurable. Works with Modded Technologies.
Mods introducing new content into the game.
This mod is a resource pack, with all needed media files for my other mods, it does nothing!.
This mod fixes recipies using Ferric Chloric fluid when using Angel's and Bob's Electronics. When Bob's Metals, Chemicals and Intermediates is NOT loaded.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Cargo-wagons automatically adapt graphics according to content, graphics by Yuoki Industries
Mods introducing new content into the game.
Mods introducing new content into the game.
Replaces the spawner graphics to more neutral ones for trypophobia. Worm graphics and non-cubism options coming soon! Original by Adil
Small changes concerning balance, gameplay, or graphics.