Most downloaded mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Advanced beacons


Original Credit goes to MaxelDel and Skyphase for making the original mods. is dependent on bobs modules Adds a new Beacons pure main category. Added Beacons: Efficency Beacon, Speed Beacon and Productivity Beacon and much more ranging from MK1-MK8. adds a god beacon https://mods.factorio.com/mod/Advanced_Sky_Modules original mod

Utilities
1 year, 3 months ago
1.1
495

StartAlt

by sakuro

You don't need to press ALT after starting a new game!

Utilities
1 year, 2 days ago
1.1
494

Equipment train stop

by Quezler

Update the equipment grid of your trains by driving past it.

Utilities
2 months ago
1.1
494
Trains

Logistic Request Merger


Merges the logistic requests from one buffer or requester chest into another instead of overriding the request

Utilities
9 months ago
1.1
493

Speed Command Admin Only

by x2605

Use /speed # instead of /c game.speed = #, without touching game's cheating status or ability to get achievements. /pause and /resume are also possible. Do chat while pausing the game. Hotkey for pause is not registered by default.

Utilities
1 year, 6 months ago
1.1
484

Researched What!?


Too focused on the task at hand? Never again miss that most recent research!

Utilities
1 year, 4 months ago
1.1
484

Electric Train (Microhawk Edit)


Adds electric locomotives to the game. (Edited Version by Microhawk. Orginal is from magu5026[https://mods.factorio.com/mod/ElectricTrain]), Also used some models from SE Space Trains : https://mods.factorio.com/mod/se-space-trains

Utilities
7 months ago
1.1
483
Transportation Trains

Wire Box Tool (Auto-Wire Poles)


Provides a tool you can drag over power poles to add green & red wires to existing copper-wire connections.

Utilities
2 years ago
0.17 - 1.1
482

Muppet Streamer


Features that a streamer can let chat activate to make their games more dynamic and interactive. These features are more complicated than can be achieved via simple Lua scripting and are highly customisable within the command/remote interface calls.

Utilities
8 months ago
0.18 - 1.1
478

Space Exploration - spaceship juicebox

by Quezler

A place to store your backwash (trash items) until you arrive somewhere.

Utilities
3 months ago
1.1
477
Logistic network

Actual Craft Time Fixed


Display actual craft times for assemblers, furnaces and rocket silo, and more

Utilities
5 months ago
1.1
477
Mining Manufacturing

Module Overhaul

by tocko73

Adds more configuration options to modules, and allows you to change how many tiers of each module there are

Utilities
1 year, 1 month ago
1.1
475

Starting Locations


Automatically creates random uniform spawns outward from the original starting location (per player).

Utilities
5 months ago
0.16 - 1.1
469

¬ Collision


Removes the players collision hitbox so that you can walk through anything and everything, even over water. ¬ Settings available to customise collision of player and the world. ¬ Reduces hitbox of trees, so forests aren't inescapable mazes.

Utilities
2 years ago
1.1
460

DDD Player List


This mod adds in a player list overlay that displays all the players in the game, and more...

Utilities
1 year, 1 month ago
1.1
453

Ghost In Hand (Kuxynator's Enhanced Edition)


Keeps the ghost or item in your hand. - Replaces held item with its ghost when the item is removed from the inventory. - Pipette tool (Q) gets you the ghost when the item is not in inventory. - Puts item in your hand when it becomes available instead of a ghost. - Put crafted item in Hand when Crafting UI is open and you craft a new item - Toggle for each feature to match your needs

Utilities
a month ago
1.1
451

💡Street Lamps Fix

by Fr_Dae

This mod adds street lamps (electric poles that light the surrounding area).

Utilities
2 years ago
1.1
450

Wifi electric pole for 5dim


Wifi electric pole for 5dim -> Wanted to add back so sandbox games can be converted to 1.1.25

Utilities
2 years ago
1.1
446

SE Skip Ground Science


Do you hate how long it takes to get to space in Space Exploration? Well, this mod is for you then. This mod a command that researches all technology leading up to, and including, the satellite silo.

Utilities
1 year, 5 months ago
1.1
445

DyWorld Chemical Recycling

by Dysoch

DyWorld Chemical Recycling, which recycles ingredients into their components based on their chemical formula. Other mods can add recycling for this. Information can be found on the mod portal for this mod. This mod does NOT require DyWorld-Dynamics, but DyWorld-Dynamics is greatly enhanced by this mod (as is this mod)

Utilities
1 year, 10 months ago
1.1
443