Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods introducing new content into the game.
Pipes and storage tanks and stuff will catch fire and explode (original mod Klonan, OwnlyMe)
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Warptorio that allows addons with planets from other mods like Space Exploration, check out WSEK.
Large total conversion mods.
Hack based on "Space Exploration Vanilla Recipes - Altarin's fuel fix". It does the same thing but for electronic circuits
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mod to add poison immunity to asteroids. This mod is meant to be used with any mod that adds poison damage to space platforms.
Small changes concerning balance, gameplay, or graphics.
A mod that revives biters and worms based on various settings and evolution. Supports streamer chat integration.
Mods introducing new content into the game.
Makes many stack sizes massively increased. Supports Bobs mods items. v1.2.7: Sodium Chlorate, Landfill, Landfill, Salt stack to 2,000. Rocket fuel, Nuclear fuel stack to 999,999. v1.2.6: Silver Zinc Batteries now stack to 999,999. v1.2.5: Lithium Chloride now stacks only to 2,000. v1.2.4: Rubber stacks to 999,999. Plutonium-239 stacks to 999,999.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This is based on op_train_speed but with greater speeds at the highest tier. Compatible, can be swapped out without problem. Cannot be combined.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Biter evolution factor is set by progress through the research tree.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Reverts oil changes and the affected techs and recipes to the way they were before 0.17.60, allowing Basic Oil Processing to output all 3 fluid products, with the difference between Basic and Advanced being the output ratios (Advanced favors Petroleum Gas while Basic is more balanced). Includes optional settings to piecemeal disable the tech reversions.
Small changes concerning balance, gameplay, or graphics.
Ultimate armor with 100x100 grid, MK4 gear, and full tech integration.
Mods introducing new content into the game.
Makes copy/pasting to inserters and requester chests a little more intelligent and intuitive
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Your skills must grow. Factorio Simplified lets you tune down the difficulty of the base game. Designed to let my young kids play. Mod settings allow you to make the game's difficulty grow with your (or your kids') skills.
Small changes concerning balance, gameplay, or graphics.
Nuclear Furnace for Space Exploration. Include french translation.
Mods introducing new content into the game.
Angels+BOB+Space-Age+248K+Mainstream Planet MOD Compatibility Correction
Collections of mods with tweaks to make them work together.