Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Every recipe now also produces 1 additional Scrap which you must sequester. Be careful not to turn your base into a toxic waste dump because only 1 thing can purify a Sacrifice Zone- fresh blood!
Large total conversion mods.
Use the new Green Fluid Tank Wagon that gives you the less space (15k) - 100% credit to DellAquila (I just changed it from big to small)
Mods introducing new content into the game.
A remixed way to play though the game. Start with all research unlocked, but items must be crafted in large batches with the help of science packs.
Large total conversion mods.
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
Adds posibility to only allow trains that loaded or unloaded by ALL inserters or pumps along station.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Collections of mods with tweaks to make them work together.
Mod to change recipe output of some recipes like science packs, circuits and more
Small changes concerning balance, gameplay, or graphics.
Prevents players to cause lags by ghost entities. Works better when players exist in permission groups individually (see /permissions).
Small changes concerning balance, gameplay, or graphics.
Adds 20 new science packs with complex recipes, to shake up your playthrough a bit!
Mods introducing new content into the game.
Having two machines on each surface just for that is tedious.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Rebalances fuel stack sizes to have progressive total MJ (I'm looking at you, coke pellets!)
Small changes concerning balance, gameplay, or graphics.
Reduces the requirements to create a rocket in the rocket silo to Space Age requirements.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Let your ore resources regenerate over time, while still being capable of depleting.
Mods introducing new content into the game.
!! MUMBLE REQUIRED WITH PLUGIN !! Enables proximity chat in multiplayer games, via Mumble voice chat. You must separately install the Mumble plugin.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Forbids placing down pipes, underground pipes, (non-offshore) pumps, and storage tanks. Prepare to hate oil.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
The planet you landed on has deep chasms and is full of rocks and cliffs. Traveling and moving resources will be a challenge. This is only the terrain generation, see Shattered Lands Pack
Mods introducing new content into the game.
Mods introducing new content into the game.