Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Changes meters to yards, kg to lbs and km to miles. God bless America and nowhere else.
Translations for other mods.
Small changes concerning balance, gameplay, or graphics.
Fork of Smaller Quality Icons (rectangle) by Lasciva_Engineer that adds support for Quality++ | Extended Qualities and Quality++ | Shiny Mechanics by Puzz1ebox
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Everything you need to beat space age all without leaving the comfort of Nauvis! Original code by Alchav and Thepolarized. This version includes vanilla rocket parts and rocket silos.
Mods introducing new content into the game.
Make the rocket requires 100 rocket parts instead of 50 and buff the crafting speed of the silo by 50% to compensate. Fully customizable in settings.
Small changes concerning balance, gameplay, or graphics.
Adds mining drain to the MK2 drill from AAI Industry (For Space Exploration)
Small changes concerning balance, gameplay, or graphics.
Makes technology research costs scale based on the number of science packs required.
Small changes concerning balance, gameplay, or graphics.
Adds virtual signals representing technologies so that you can use their icons e.g. on map tags
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows the acid-neutralisation ("acid neutralisation") recipe to be used on space platforms, or any planet, wherever you want! You know, that recipe which takes sulfuric acid and calcite to make steam that's hot enough to run turbines. Credit for mod idea goes to Triss05.
Small changes concerning balance, gameplay, or graphics.
This mod causes the client periodically write to and update a local file with the most up to date production and consumption totals.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a new Greenhouse, as well as gameplay involving wood automation and usage.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Adds an early game ammunition for playing non-peaceful game with pynadon
Small changes concerning balance, gameplay, or graphics.
Overrides recipes for network chest and tank to be free (mainly for use with the Pyanodon mod).
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
A pure quality of life modpack for Factorio, such as monitoring, visualizers, calculators, GUI-related changes, and task managements.
Collections of mods with tweaks to make them work together.
Small changes concerning balance, gameplay, or graphics.
Removes odd recycling recipes from other mods. Feel free to suggest any odd recipes you find
Small changes concerning balance, gameplay, or graphics.