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Does exactly what's written on a tin. Tank still uses a triangle. Car uses an upscaled locomotive icon. Base game required, Space Age compatible. Compatible with everything that does not touch vanilla car's minimap_representation and selected_minimap_representation .
Small changes concerning balance, gameplay, or graphics.
Some of the new sound effects come with 0.18 are horrendous, so I reverted them back to the old ones. Optionally supports bob's mods. Mod settings allow customization. Also added optional new laser beam sound effects.
Small changes concerning balance, gameplay, or graphics.
Adiciona um Personal Laser Defense Mk2 com 3x dano, 1.5x consumo de energia, 1.5x alcance. Wagno & LUIS DAS ARTIMANHAS
Mods introducing new content into the game.
Sets custom underground belt length based on belt speed. Pipe lengths set to single value.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
All assembling machines, furnaces and mining drills have a base quality, so you're forced to deal with qualities the entire game.
Small changes concerning balance, gameplay, or graphics.
Extension mod for Spidertron Weapon Loadout, allowing for up 9 additional, fully customizable Spidertron weapon loadouts.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds a global storage network using linked chests. Set network IDs to share inventory between chests. Copy-paste from assemblers to auto-configure.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Biters have additional behaviors and get continuously stronger, scaling evolution to effectively infinity. How long can you survive?
Mods introducing new content into the game.
Modifies vanilla crafting and smelting to be much trickier, you will need better planning and more clever setup
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Tree Feller mod. Requires Shortcut for 1.1. After using tree feller, woods are dropped on ground. It also works on trees or rocks added by other mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds giant late-game electric furnaces with high throughput, heavy power draw, and an upgrade path.
Mods introducing new content into the game.
Build your very own colony on Nauvis. Create housing, services and recruit colonists to grow your settlement alongside your factory. Be sure to check the tips & tricks for more information on the systems and mechanics of this mod.
Large total conversion mods.
Land is no longer free. No more reckless sprawl... Building in unclaimed territory is forbidden. Claim chunks with points earned by researching new technologies. Choose your chunks wisely!
Scenarios, maps, and puzzles.
Adds Big Electric Pole And Substation Mk2 and Mk3 versions!
Mods introducing new content into the game.
This mod allows you to begin crafting items that are under your cursor, either as an entity placed in the world, a ghost entity, or an item in your quickbar:
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.