Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Auto-links hand crafted item to first free quickbar slot if not already linked. Makes it easier to access hand crafted items that are not linked to the quickbar.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod modifies combinators to use primary-input priority power, to make them more reliable
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
A continuation of Discovery Tree by Villfuk02. Automatically hides unfinished researches based on prequisites or science packs.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
For private server Displays a high performance 100x100 city block grid with 25 block ticks and alt mode and per-player view support. Suitable for absolute grid aligned city block builds such as used by Nilaus. Also move spawn location and spawn location indicators on ground and chart.
Small changes concerning balance, gameplay, or graphics.
Adds Baron Factions and all of its additional mods. Provides a grand, complex multiplayer experience.
Collections of mods with tweaks to make them work together.
Small changes concerning balance, gameplay, or graphics.
Queuing a handcraft won't queue any prerequisite ingredients until the second click! Craft something else or close the gui to reset.
Small changes concerning balance, gameplay, or graphics.
You run so fast that you experience time dilation. (AKA poor man's movement speed bonus)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Replaces, swaps, and converts entites, items, and recipes. Great for replacing mods!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
(This is a fork of the https://mods.factorio.com/mod/shrek mod by jerzygorski, that deletes armor from the character model of the mentioned mod. All credits to him!) This mod replaces the engineer character with our beloved ogre.
Small changes concerning balance, gameplay, or graphics.
Language package in Ukrainian - Мовний пакет українською (py_mods_pack)
Translations for other mods.
Collections of mods with tweaks to make them work together.
Nobody expects the spanish inquisition.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Adds a portable generator and nuclear reactor equipment that consumes fuel for power production. Now with Gigafuel support and buffs!
Mods introducing new content into the game.
Seems most people I talk to have turned off all sounds because they dont like the new biter sounds. This restores the 'working_sound' attribute back to the vanilla default
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.