Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Newly placed entities that support color assignment are given a random one when placed, if not preset (setting to change). Also allows changing the color to a random one via hotkey.
Small changes concerning balance, gameplay, or graphics.
Changes a recipe with wood in AAI Industry. For now electronic circuits are changed (wood -> iron plates). Use the mod settings to turn changes off.
Small changes concerning balance, gameplay, or graphics.
Adjusts the recipe for the Fuel Stop by magu5026 to work better with Industrial Revolution 2 by Deadlock989
Small changes concerning balance, gameplay, or graphics.
Makes beacons 10x more efficient at distributing their effects. (Configurable).
Small changes concerning balance, gameplay, or graphics.
Angel's Simplified Chinese locale made by Atlas. Personal use only.
Small changes concerning balance, gameplay, or graphics.
Makes the spidertron available with just space science.
Small changes concerning balance, gameplay, or graphics.
Modify all underground conveyor belts, allowing you to increase their size, making it easy to plan your base in the future. including 3 new "Pipe to ground"
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
A mod to remove Space Exploration space research requirements from certain things. Intended for Krastorio 2 + SE.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Makes research that uses an exponential function instead scale linearly. Uses regex, so should work with most mods.
Small changes concerning balance, gameplay, or graphics.
Reduces the intensity of graphical effects emitted by dying enemies, which may improve FPS during intense combat.
Small changes concerning balance, gameplay, or graphics.
Disables running sound for all belts, including modded ones. For those who get annoyed with that squeaking noise chasing you all over the base.
Small changes concerning balance, gameplay, or graphics.
Provides graphics for AAI containers compatibility. This mod does nothing by itself, requires Wide Containers to function, and purely exists to have a separate restricted mod license. This specific mod is not open source, please read the mod license! Thanks to Earendel for allowing modification and use of AAI containers assets.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
At night, bugs can hatch out of any patch of unlit dirt. Defend against attacks from all sides.
Small changes concerning balance, gameplay, or graphics.
Some of my own adjustments to SE, including new items, recipe alternatives, and compatibility tweaks
Small changes concerning balance, gameplay, or graphics.
Replaces wood with cellulose in the production of gunpowder.
Small changes concerning balance, gameplay, or graphics.
Buff all trains weight, power and brake force by 4 or desired value. Supposed to make trains equally dangerous at all stages of the game for both your power suit shield setup and biters. Everything can tweaked separately.
Small changes concerning balance, gameplay, or graphics.
Christmas theme: Science pack are gifts (only graphics). NEW Full compatibility with Fantario
Small changes concerning balance, gameplay, or graphics.