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A mod that adds upgradable research for two new roboports! Every 'tier' or upgrade adds the same value, Vanilla is 100%, level 2 would be 200%, and level 3 300%, level 4 is 400%. The mod is balanced around your module research, and works for SA
Mods introducing new content into the game.
Adds Tank UB (Upgraded Brakes) - a tank variant with significantly improved braking force, craftable after researching Advanced Braking Systems.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Robusto Muro Reforçado com Metal e concreto, com HP 5000 e resistências elevadas.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Helper drones that pick up ground items and insert them into the player's inventory.
Mods introducing new content into the game.
Game state exporter supporting external data transport of in-game events via RCON through remote interfaces.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Erlaubt Qualitätsmodule in Effektverteilern, erhöht die Modulanzahl in Lichtbogenöfen, erhöht die Stapelgröße aller Items auf 200, fügt ein Super Solarpanel hinzu und erhöht die Raketenladung auf 25 Tonnen.
Small changes concerning balance, gameplay, or graphics.
Makes the antimatter reactor visually more alive until an official fix is out
Small changes concerning balance, gameplay, or graphics.
Replace the trigger unlock on technologies with twice the total cost of all prerequisite technologies.
Small changes concerning balance, gameplay, or graphics.
Multiplex many circuit network connections onto ribbon cables which can carry many signals over long distances.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Mod that renames train stops based on the first item or fluid that is passed over the red wire and resets disabled loading inserters.
Small changes concerning balance, gameplay, or graphics.
Limits the surfaces that some special buildings can be placed on. Electromagnetic plants can only be built on Fulgora, Foundries on Vulcanus & Cryogenic plants on Fulgora, Aquilo & in space.
Mods introducing new content into the game.
This mod adds in Logistic Farming Robots, similar to traditional logistic robots, but with a cute little hat to keep them cool in the summer heat. No mechanical difference from a regular logistics robot.
Small changes concerning balance, gameplay, or graphics.
Increases the slot count of the deconstruction planner. (configurable)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Meme mod that simply replaces the sound of some machines with the uranium fever meme music
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.