Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
A library to allow other mods to place images and videos around the factory. Easily add content, customize thumbnails, change recipes, and add sound effects!
Mods introducing new content into the game.
灵感来源于Kil'Jaeden的quality-fluids,不过有bug不能运行,就自制了类似的mod。给纯流体原料的配方,增加把流体变成装桶的配方
Mods introducing new content into the game.
Fix compatibility between Krastorio 2 Spaced Out and other nuclear/uranium processing mods.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Double the science packs, halve the loss chance.
Small changes concerning balance, gameplay, or graphics.
Have you ever wanted to melee combat in factorio? Yeah, me neither. But if you did, this is for you. Add 3 melee weapons (vanilla) with 3 upgraded versions (space age only)
Mods introducing new content into the game.
Build with MMB to configure an entity before it starts working. Also allows copy pipetting with Alt + Q, as well as copying entity settings while building.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Alternative Factorio, slightly changed rules Mass storage building, substations have a large supply area, more use for wood, charcoal recipe, sulfur gained from crude oil instead of gas.
Mods introducing new content into the game.
Alternative fork of raiguard's Mouse-Over Construction. Instantly deconstructs all entities without progress bar.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This mod makes the game accessible to the blind and visually impaired, by converting visual features into audio features. Note that running this mod fully requires some config changes, as well as the mod's own launcher from the GitHub releases.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows customizing heat exchanger input/output parameters and steam turbine power output while maintaining the original energy balance ratio. Features include automatic output temperature calculation and configurable steam-to-power conversion ratio.
Small changes concerning balance, gameplay, or graphics.
Changes the StopgapNukes recipe to use plutonium-239 from the PlutoniumEnergy mod instead of uranium-235.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Mods introducing new content into the game.
Translations for other mods.
Update to original basic recipes to work with Factorio 2.0
Mods introducing new content into the game.
Adds assembly combinators that allow programming signal logic using a simple assembly-like language
Mods introducing new content into the game.
Adjusts the Metal and Stars rocket parts to play in the spirit of Muluna
Small changes concerning balance, gameplay, or graphics.