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Vivillon Bots - Best of E3 2016 edition. Change your construction and logistics bots into the best, least stretched out Vivillon sprites on this side of the Nile. Featuring the all-new Prism pattern by our guest pixel re-coloring artist: me.
Small changes concerning balance, gameplay, or graphics.
New combinator that multiply signals coming from green wire to signals coming from red wire
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Start with Modular Armor, a personal roboport, 10 construction robots, more ammo, a Submachine gun, a portable fusion reactor, two batteries, & 3 energy shields.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Think logistic bots are overpowered ? This mod adds squared power consumption to roboports for each active logistic bot in it's logistic network.
Small changes concerning balance, gameplay, or graphics.
Adds empty barrels to the Space Exploration Delivery Cannon recipe list.
Mods introducing new content into the game.
Space Odyssey is a Modpack built around Space exploration 0.6
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This very simple mod adds an alternate 'Small Power Pole' recipe which uses 1 steel and 2 copper wire to produce 2 small power poles.
Mods introducing new content into the game.
add Vulcanite and Pyroflux from Alien ore tier 3 and Alien artifact
Mods introducing new content into the game.
Cars are now aligned to the grid when placed, so they neatly fit between beacons. Cars can be disabled on placement to improve UPS when there are a lot of cars.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This Mod extends the Player's Inventory and is configurable through the Settings
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Large total conversion mods.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.