Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Regular lightning too boring for you? Try explosive, nuclear or whatever you'd like!
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Enables fast replacing the base game substation with the pylons
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A combinator that updates its first logistic section in sync of the platform it is built on, outputing the platform's missing materials for construction.
Mods introducing new content into the game.
Adds a button to your toolbar to quickly call your personal train to you.
Mods introducing new content into the game.
Unlock the full PTSD experience of Vulcanus Enemies with this mod! Dramatically increases the patrolling, investigating, and attacking speed of the enemies to a degree that's _slightly_ beyond reasonable (configurable)
Small changes concerning balance, gameplay, or graphics.
Allows players to customize how many storage and trash slots landing pads have.
Small changes concerning balance, gameplay, or graphics.
Replaces the main menu music with Niovel's The Factory Must Grow
Small changes concerning balance, gameplay, or graphics.
Simple mod which allows research of logistics network using rocket science, however logistics is expensive and requires 10k of each science
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
A way to use your beloved League of Legends pings in Factorio. (Work in progress)
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Русская локализация модов на планеты: foliax, cubium, IridescentIndustry, omnia, deadea, tenebris, voidcraft, carna, Virentis
Translations for other mods.
Belts now need power. All of them. Including all the modded ones. Fork of the ElectricPoweredBelts mod by Chneater to fix a crash that occurred when a vehicle collided with an unpowered belt.
Small changes concerning balance, gameplay, or graphics.
Sets all armor grid equipment to 1x1 grid size. Provides a small grid for light armor and heavy armor for quick start functionality. Also provides a basic set of equipment to start with and modifies some items to be more powerful. Spage age items still WIP so progression may not line up with currently modded items.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
A silly, for-personal-use mod, that adds per-planet 'entity destroyed' alert sounds to reduce the constant toil of having to check the alert location each time it fires. WARNING: ALPHA status! CAUTION: Makes some permanent force changes to games loaded with the mod active. Factorio does not auto-revert if you later disable the mod; you must first tell mod to undo the changes. Read the instructions.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.