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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Small changes concerning balance, gameplay, or graphics.
if a station cannot be reached, it will be skipped if it starts/ends with '?'
Small changes concerning balance, gameplay, or graphics.
If you hover a machine that uses fluids with an assembling machine and pipette a fluid port, you get a ghost to (un)barrel that.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Increases the number of delivery capsules you get from recipes to make using delivery cannons cheaper.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Set a custom hand crafting multiplier for your player.
Small changes concerning balance, gameplay, or graphics.
Toggleable vanilla recipes restoration for Crushing Industry mod, to allow the player choice of which recipes to use (crushed and vanilla ones). Also optionally adds all 3 variants (Vanilla, Crushing w/wo Quality) of crushers to choose from. If Muluna is installed, does the same for Crusher 2.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
A complete rewrite and updated version of the original Humble Power Lines mod.
Small changes concerning balance, gameplay, or graphics.
Boosts the size of containers and warehouses added by AAI Containers & Warehouses, to make them acutally worth using over their vanilla counterparts
Small changes concerning balance, gameplay, or graphics.
Allows biters to walk through rail supports so that they never attempt to attack them.
Small changes concerning balance, gameplay, or graphics.
Makes captivity technology unlockable on gleba and shifts carbon fiber technology into its unlocks
Mods introducing new content into the game.
Improved QOL by selecting all artillery targets in manual range at once with a single shortcut click. Automation made possible using the power of a rehydrated chicken with its feet stapled to a desk.
Mods introducing new content into the game.
Extract organic crystals from underground deposits and turn them into a renewable energy or use them to improve other items and buildings. (WIP, feedback very much appreciated
Mods introducing new content into the game.
Outputs extra information when used in conjunction with the B.E.L.T. CLI tool.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mods introducing new content into the game.
Enables fast replacing the base game substation with the pylons
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.