Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Creates a GraphViz file with a diagram of the game's tech tree. Requires external tools to view the diagram, see description.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds beacon overloading from the Space Exploration Overhaul. Attempts to keep the beacons vanilla balanced.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mod que tem como objetivo traduzir todos os mods, inspirado no ATM (mas não afiliado ao mod).
Translations for other mods.
Small changes concerning balance, gameplay, or graphics.
Changes the default light color of the small lamp to the original 255/255/255 value when placed.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Simple optimizations that haven't been included in the engine yet
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds couple songs on Vulcanus, one on Virentis if present. This is a slow work in progress
Mods introducing new content into the game.
Plan out base geometry and reserve space by assigning chunks to regions. Basically a pixel art editor on a large grid overlaid on the factorio map, intended for planning factory layouts.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Adds a lighthouse, which is basically just a big lamp on a tower. Theres really no much more to this one
Mods introducing new content into the game.
Automatic ghost construction and deconstruction assistant. Builds ghosts and deconstructs marked entities within your reach - just like you would! Toggle with Shift + C.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Translations for other mods.
This mod composes all raw data of all currently loaded mods. All mods loaded after this one are NOT considered!
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
All machines that CAN have modules, DO have modules. It's a module party!
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.