Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods introducing new content into the game.
Algorithmically changes the costs of technologies and increases your usage of basic science packs when researching advanced techs. Both features are optional and have several algorithms to choose from. See the mod portal for details, examples, and graphs.
Small changes concerning balance, gameplay, or graphics.
A collection of mods with some slight customization to create a core gameplay around long-distance logistics with a variety of vehicle types on a huge island world.
Collections of mods with tweaks to make them work together.
Adds special modules for Krastorio2's Greenhouse and Atmospheric Condenser specifically to reduce the number of entities and improve UPS
Mods introducing new content into the game.
Based off the original Organizes fluid patches into a grid. (https://mods.factorio.com/mod/Oil_Patch_Organizer)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Collections of mods with tweaks to make them work together.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Rebalance various stargate recipes, three types of stargates from stargate mode and K2 planetery teleporter, according to its functionalites. The original SE force the tech-tree of any kinds of teleportation recipes after DSS4 but this mod makes teleportation and stargates starting from DSS2 to DSS4 while better one opened at higher technology.
Small changes concerning balance, gameplay, or graphics.
本mod用于检测是否采用作弊通关游戏,同时本mod也作为s-s系列的成就mod This mod is used to detect cheating and is also used as an achievement mod for the S-S series 欢迎入群:827295286 Author's contact information:Deadexow@gmail.com
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Teliy Hard Reset, a space exploration modpack focused on extreme difficulty, complexity and realistic immersion.
Collections of mods with tweaks to make them work together.
Take revenge on them! Bite biters back, eat 🥩 transform to crude oil 🛢 to power the factory ⚡️ and charge your flamethrowers 🔥 to turn their blood against themselves! 😈 Inspired by a Reddit comment :D
Mods introducing new content into the game.
Это часть одной большой модификации для игры . Голова модификации с описанием - https://mods.factorio.com/mod/ModuleNP
Mods introducing new content into the game.
Allows alien loot to be converted to omnite. Twelve lines of code.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Это часть одной большой модификации для игры . Голова модификации с описанием - https://mods.factorio.com/mod/ModuleNP
Mods introducing new content into the game.
Adds brush tools which allow you to draw figures and text on surface. And, also, you can generate code of those figures in a file. It might help mod/map developers. It's alpha version, some features are not completed https://www.youtube.com/watch?v=O0utdTVAW8A Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.