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Mods introducing new content into the game.
本mod用于检测是否采用作弊通关游戏,同时本mod也作为s-s系列的成就mod This mod is used to detect cheating and is also used as an achievement mod for the S-S series 欢迎入群:827295286 Author's contact information:Deadexow@gmail.com
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Teliy Hard Reset, a space exploration modpack focused on extreme difficulty, complexity and realistic immersion.
Collections of mods with tweaks to make them work together.
Rebalance various stargate recipes, three types of stargates from stargate mode and K2 planetery teleporter, according to its functionalites. The original SE force the tech-tree of any kinds of teleportation recipes after DSS4 but this mod makes teleportation and stargates starting from DSS2 to DSS4 while better one opened at higher technology.
Small changes concerning balance, gameplay, or graphics.
Allows alien loot to be converted to omnite. Twelve lines of code.
Small changes concerning balance, gameplay, or graphics.
Playing Factorio but in Green.You don`t need any Coal ore Oil. Added many mods for a green experience. This mod does nothing by itself.
Collections of mods with tweaks to make them work together.
Русифицированная версия мода HandCraft Timer. Отображает время оставшееся до создания всех предметов в инвентаре.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Modifies the overflow and underflow valves added in Pyanodons to have adjustable thresholds, instead of being locked at 80%.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Oil wells are no longer infinite. Also removes infinite stat from lith water from angels and bob's mods. I didn't find anything about amont, so use 25% spawn for all "unlimited" resourses
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
√ hand craft one immediately, a lots split to 1:2:4:8:16 has electric pole on map has forest runs around your home has faster robot and faster character × has satellite after a long time has belt immunity has loader no empty barrel no decorative tile faster and strong enemies faster and larger storage inserter auto litter burner fuel auto litter firearm magazine auto rechart radar larger storage steel chest view all technology × has linked belt
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Adds a hotkey (default: SHIFT + M) to toggle manual and automatic mode when hovering over a train.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Add lots of types of science packs to spice up your set-ups with additional production lines! Includes 36 new science packs.
Mods introducing new content into the game.
Use the GPS tool to set direction to any existing tag or a temporary tag named 'gps-destination' and an arrow will point in that direction until the destination has been reached. Compatible with Map tag teleport.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Run command and receive brown, red, green, blue and white researches, including all combinations of the 5.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Machines are smaller and can only combine 2 ingredients at once, resulting in intermediate products and additional process steps.
Large total conversion mods.