Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Replaces research completed sound with random swears to the player in Polish
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Fork of the mod "Nuclear Artillery Shell" by Aephiex. Updated and ported to 2.0. Compatible with Space Age.
Mods introducing new content into the game.
Adds factory expanders that passively attach to assembling-machine-3 and grant scripted bonus productivity. New: ***Adds factory expanders that passively attach to electric furnace and grant scripted bonus productivity.***
Mods introducing new content into the game.
Shows you which requester chests are requesting from buffers, just search for "request".
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a recipe for turning carbon and ice into 165 degree Celcius steam in a Chemical Plant.
Mods introducing new content into the game.
Roboports and roboport equipment have a configurable number of recharge ports and a recharge speed multiplier. Bots have a speed multiplier setting
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
They deliver things far far away (without crashing the game)
Mods introducing new content into the game.
Slightly tweaks the scrap recycling recipe to reduce solid fuel output.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This mod adds a lamp that you can embed into the floor - and it's solar powered! Based on the excellent 'Inlaid Lamps Extended' mod.
Mods introducing new content into the game.
Replaces quality icons with smaller icons for less visual clutter. Continuation of IVIadScientist's great idea, now in the form of rectangular icons
Small changes concerning balance, gameplay, or graphics.
ALL techs x0.001 cost. clamped ≥1. 1/1000th the cost tech science.
Large total conversion mods.
Mods introducing new content into the game.
This mod adds new music to planets in Factorio with the ability to replace default tracks.
Mods introducing new content into the game.
Infinite resources with quality tiers, clustered yields and per-planet balance.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.
This mod replaces pyanodon's unique trains and wagons with the vanilla ones (for aesthetics and UPS saving purposes) while retaining the original balance and offering no cheaty gameplay advantages
Small changes concerning balance, gameplay, or graphics.