Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Small changes concerning balance, gameplay, or graphics.
Translations for other mods.
Collections of mods with tweaks to make them work together.
Makes base artillery shells weaker but cheaper and adds a new explosive artillery shell that is more powerful but more expensive.
Small changes concerning balance, gameplay, or graphics.
Gives individual demolishers a low chance to attack your factory. They strongly dislike pollution. Customisable!
Mods introducing new content into the game.
Mod that adds a little bit of new achievements to spice up Factorio runs
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Provides a shortcut to order a deconstruct of all dead trees in the area.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Hostile human enemies (Raiders) that hunt in coordinated packs. Adds a new threat to your factory!
Mods introducing new content into the game.
Based on a post from Reddit, where it was conclusively determined that Underground Belts sound much cuter when referred to as Underneathies. Now in SPACE
Translations for other mods.
Mods introducing new content into the game.
Auto-links hand crafted item to first free quickbar slot if not already linked. Makes it easier to access hand crafted items that are not linked to the quickbar.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds 10 more pipe to ground variants, they connect to the vanilla pipe to ground!
Mods introducing new content into the game.
A quick fix to using landfill to fill shallow water areas (marsh, shallow water). These are normally not present in the usual world generation but some mods may enable them.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
You've used your ingenuity as an engineer to hack your original splitter design, creating new splitters that perfectly balance transport belt inputs. These hacked splitters require extra circuitry and are best used with single-item belts as they no longer perform the function of their baser models. They unlock when their respective counterparts become available.
Mods introducing new content into the game.
Queuing a handcraft won't queue any prerequisite ingredients until the second click! Craft something else or close the gui to reset.
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.