Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
It does nothing by itself, it's just a dependency of some Quality of Life mods I use every run, so I created this mod to make it easy to install everytime. Access the modportal for full-list of mods: https://mods.factorio.com/mod/OpusBasicQoLMods Have fun!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A pipe to void fluids. Redesigned from Rseding91's mod for factorio version 0.17.
Mods introducing new content into the game.
Nuclear powered robots that don't need to recharge. Fork of Fusion Robots by Mindmix
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Smart Splitter but connectable to circuits :) now with blacklist support all credits goes to ThePear for the creation and to Serialtasted/TwstedTV for the updates
Mods introducing new content into the game.
Adds options to change the maximum speed of the ships introduced by the Cargo Ships mod.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Extended support for deadlock compressed stacking of titanium from the FactorioExtended-Plus mod. Also includes stacking of default barrel fluids.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a new kind of train cargo wagon that connects to the logistic system in weird and mysterious ways.
Mods introducing new content into the game.
Testing linear inserters. Testing color tint for iserters, items and entities. Testing migration scripts.
Mods introducing new content into the game.
Make your Main Bus with much less space. You can make faster belts with 2x / 4x / 8x / 16x / 32x / 64x / 128x / 256x the Express Belt. Work in Progress. Missing some graphics.
Mods introducing new content into the game.
Automated late-game long-distance item transportation by launching chests using an artillery turret. How to use: 1) Place the mass driver turret. 2) Place a payload chest within one space of the turret. 3) Place an armature into the mass driver turret 4) Provide electricity to the turret, if required 5) Enter the coordinates into the targeting computer. 6) Provide a check mark to the targeting computer using a circuit network.
Mods introducing new content into the game.
You can no longer place pipes, forcing you to use barrels (or pumps, in a pinch).
Your barreling dont need, or generates, empty barrels. All modded fluids Support.
Mods introducing new content into the game.
Mods introducing new content into the game.
Faster collection of stack and filter inserters without any animations for lower CPU usage. Moves items very fast
Mods introducing new content into the game.
This mod adds an additional five tiers of belts to the game, beyond what is currently available from other mods. The fastest belt in this mod is equivalent to 6 express belts. Modified by Owoshima to adjust the bet speeds to acheive close to the new max belt speed.
Mods introducing new content into the game.
Adds ability to pack Bob's Electronics components for more realistic and convenient distribution.
Mods introducing new content into the game.
Mods introducing new content into the game.