Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Makes trains, wagons, signals, and train stops indestructible. They cannot be targeted by players or biters. Adding this mod to an existing save will make existing instances of these entities indestructible. Updated for Electric Trains.
Small changes concerning balance, gameplay, or graphics.
This mod changes the steel chest recipe from requiring 8 steel plates to requiring 1 iron chest and 4 steel plates.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods that improve Quality of Life for the player without changing anything about what the character can accomplish in the game world. Includes new GUIs and hotkeys, aggregation and display of information, automation of various UI functionality, etc. This mod does nothing on its own, just provides dependencies.
Collections of mods with tweaks to make them work together.
Changes the Howitzer Turrets by Volvary to use the art from RP Artillery Turret 1. A few art glitches with muzzle flashes.
Small changes concerning balance, gameplay, or graphics.
The purpose of this mod is to simplify the complexity of using various types of linked chests in Factorio. It does not modify any game content, such as adding or modifying recipes. You may need to use it with other mods that add linked chests. 本模组意在简化各种关联箱的使用复杂度,不会修改任何游戏内容(如添加修改配方)。 你大概需要与其他添加了关联箱的模组一起使用。
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A Nullius extension that integrates phosphorus chemistry and extends the electronics production chain. Phosphorus is mined from phosphorite and used in electronics and biochemistry. This mod follows Nullius's style of richly interacting intermediates, byproducts, and alternative recipes.
Mods introducing new content into the game.
Mod for the 'No crafting' challenge without the need for new items. It will disable all sort of hand crafting in the game and replaces your starter inventory with the 3 basic items needed to bootstrap everything.
Small changes concerning balance, gameplay, or graphics.
Have friends and family? Tired of them playing without you? Get Companionship! This mod makes playing on your map/server a pain if you do it alone! When just a single player is on the map/server, the game slows down to painfully slow speed until more people join. Once a second player joins the map/server, the game returns to normal speed! Also allows players to select their desired game speed (once there are enough companions). The game will then go at the speed of the slowest desired player. Players can change their desired speed at any time.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Introduces a few tweaks to both mods' content to improve consistency.
Small changes concerning balance, gameplay, or graphics.
Allows you to set the minimum and normal values of crude-oil through mod settings.
Small changes concerning balance, gameplay, or graphics.
Nuclear cars with gears, nitro and an advanced steering control for high speed turning.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
You can choose the color of the planet terrain (Red, blue, green, yellow, white and black). Concrete and Stone Paths white. Colorful machines, decorations and clouds on or off. 1.1 update of original mod by DellAquila.
Small changes concerning balance, gameplay, or graphics.
Adds gun turret which has 950(400 vanilla) hitpoints and 20 range(18 vanilla). Inspired on GunTurretUpgrade by thereaverofdarkness
Mods introducing new content into the game.