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Small changes concerning balance, gameplay, or graphics.
It's a mod language pack. It provides no game changes, just the localization for as many mods as possible. Mod will be updated every week, if possible. GitHub repo is fully editable for those who want to contribute. Let's make this the largest Factorio dictionary ever! Currently supported languages: Polish (Polski)
Translations for other mods.
Adds exchangeable battery packs that can be used to power your modular equipment
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Add overhaul compatibility for Ultimate Belts & Miniloader. Improve inserters speed. Add extra underground belt. Miniloader and Transport Drone unlocked in first science pack.
Small changes concerning balance, gameplay, or graphics.
Mod that overhauls promethium science in order to connect all planets with single recipe chain
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Makes all solid resource patches infinite, with oil-like yield. Fully configurable.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Turn pollution and combat into an interconnected system. Destroy alien nests to obtain red xenomass for building pollution collectors and blue xenomass for converting pollution into electricity or resources. Minimalist mod that rewards active defense and complex systems over passive turrets.
Mods introducing new content into the game.
Allows you to export your current personal logistics settings and import them in a different save.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small tweak that makes nuclear reactors turn themselves off when they are at maximum heat, until they reach the configured lower-bound threshold. This ONLY applies to newly built reactors. Reactors built before installing this mod will not be smart.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Your shortcut to everything. Quickly search just about anything in Factorio. Items, recipes, entities, keybinds, commands, and more. Think of it as a command palette for Factorio.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a few tiers of underground belts and pipe that can go much further than standard underground belts or pipes, and charges the player a number of belts/pipes based on the distance between the entrance and exit belt/pipe (ratio configurable). When used with Bob's Logistics or FactorioExtended-Plus, it will add the two appropriate tiers of subterranean belts.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Scenarios, maps, and puzzles.
A remote-controlled car that can be driven into biter nests and exploded!
Mods introducing new content into the game.
Allows you to configure the range of the weaponry used by Aircraft vehicles. Defaults to x2.
Mods introducing new content into the game.
Adds a recipie to stack artillery shells to make them easier to transport
Small changes concerning balance, gameplay, or graphics.
Adds magma bomb tipped shells, a powerful plasma explosives that can incinerate virtually everything
Mods introducing new content into the game.
Adds a combat roboport that deploys regular combat robots for automated defence.
Mods introducing new content into the game.