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Small changes concerning balance, gameplay, or graphics.
Automatically colors train stops based on [item=...] tags in their names.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Auto-links hand crafted item to first free quickbar slot if not already linked. Makes it easier to access hand crafted items that are not linked to the quickbar.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Nobody expects the spanish inquisition.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod is for players who want to play with quality, but do not want to manage 5 different quality tiers. It reduces the amount of quality tiers. By default it only has `normal`, `rare` and `legendary`, but it's fully configurable with which qualities to keep. It automatically adjusts the probabilities to account for the missing step (or at least attempts to) and adjusts technologies too.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
清除初始物品 添加一套初始装备,包括100个建造机器人 行走速度x2 手挖速度x10 建造距离x5 雷达范围x5 装备网格x2 禁用品质插件 地砖堆叠1000 种子堆叠x10 机器人速度x5 机器人储能/5 机器人能耗/5 插件增强
Mods introducing new content into the game.
Logistics and Cargo Bots are not minable. Includes mod settings to disable every aspect separately.
Small changes concerning balance, gameplay, or graphics.
Adds a hunger mechanic which consumes selected foods from the engineers inventory or the engineer starves. Different foods give the engineer passive regen/movement buffs/debuffs while they are being consumed. Also adds equipment which prevents starvation and more.
Mods introducing new content into the game.
Mods introducing new content into the game.
Fix for Oil hauler to let it work with AAI system. Also fixing default car and tank
Small changes concerning balance, gameplay, or graphics.
Adds water refining recipes for Krastorio Plants mod, transforming water into valuable resources through advanced chemical processes.
Mods introducing new content into the game.
Adds higher tier repair packs that can repair faster and have more durability.
Mods introducing new content into the game.
You've used your ingenuity as an engineer to hack your original splitter design, creating new splitters that perfectly balance transport belt inputs. These hacked splitters require extra circuitry and are best used with single-item belts as they no longer perform the function of their baser models. They unlock when their respective counterparts become available.
Mods introducing new content into the game.
Adds Utility Station MK2s which combine the properties of Roboports and Substations; and optionally Radars or Lightning Collectors.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
This mod adds my favorite Slugcat: Spearmaster from Rain World, to Factorio with the help of the CharacterModHelper mod. Supported by character selection mods.
Mods introducing new content into the game.