Most downloaded mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Mega Research (Updated for 1.1)


Add technology research to help testing production and consumption of science packs.

Utilities
2 years ago
1.1
163

Item Shortage Graph


This mod graphs what items you don't have enough of

Utilities
1 year, 9 days ago
1.1
163

Armor upgradable with MK3 (Tweaks)

by DrVammr

Gives the ability to use Simply Power Armor MK3 in mod Armor upgradable.

Tweaks
6 months ago
1.1
163
Armor

Nuclear Artillery Shell - Tweaks

by MrLumme

Changes the recipe of the Nuclear Artillery Shell from the mod of the same name by Aephiex. The original NAS mod recipe seems to reflect how ammo is crafting into uranium variants in base game, however this mod changes it to be more like an actual Atomic Bomb built into an artillery shell, with the bomb the original payload of 4 explosive cannon shells. Also adds production science packs to the research of it. Is it generally more expensive? Yes. Does it still go big kaboom? You bet ya.

Tweaks
5 months ago
1.1
163
Manufacturing

Eat or Die


Eat fish or starve

10 months ago
0.16 - 1.1
162

Train Conveyor Tubes


Conveyor system for Trains!

Content
1 year, 2 months ago
1.1
162
Trains

Floating Lamps


Floating Lamps

Content
9 months ago
1.1
162
Circuit network

Total Automization - Infantry Re-Edition

by Mr.YaR

This is an edit of @Illiander's version, based on code by @Klonan, made to accompany a little better the glorious AAI vehicles.

Tweaks
4 months ago
1.1
162
Combat

Vehicle Zoom


Automatically zoom in/out when entering and exiting vehicles.

Utilities
1 year, 9 months ago
1.1
161

Ket's Repair Tools


Adds more repair tools to the game

Utilities
2 years ago
1.1
161

Train Supply Manager (TSM)/DyWorld Bridge


Gets TSM in to the DyWorld research early tree

Utilities
1 year, 10 months ago
1.1
161

Hiladdar SE compatibility


This mod adds SE compatibility to some Hiladdar's mods.

Content
1 year, 7 months ago
1.1
161
Cheats

Custom Main Menu Background


This mod let's you remove individual vanilla simulations from the main menu background. Note: There is a similar mod by LegitimateTeddy. To check it out see the description.

Tweaks
11 months ago
1.1
161

Scanning Radar (Blueprintable)

by Hares

A fork of Strath's ScanningRadar mod. A scanning radar that sweeps an arc. Control range, speed, arc, and direction via circuit network signals, now supporting blueprints!

Content
4 months ago
1.1
161
Combat Circuit network

Armored-trainX10HP


Armored train by pandamiami80s but all trains are 10x HP

Content
a month ago
1.1
161
Transportation Trains Combat Armor

Aircraft + AAI Unnerfed


aai programmable vehicles, whether intentional or not, nerfs the weapon loadouts of the planes from the Aircraft mod. When both Aircraft and AAI Programmable Vehicles is active, the flying fortress loses its machine gun, the jet loses its rocket laucher and the cargo plane loses its machine gun. This mod patches it so that the player controlled versions of these vehicles have all their original weapons restored.

Tweaks
26 days ago
1.1
161
Combat

Cheaper Ammo... Maybe?


Makes ammo 'cheaper', though arguably not 'cheaper' until oil processing kicks in.

Tweaks
1 year, 6 days ago
0.13 - 1.1
160

Classic GUI

by Optera

Changes parts of the 0.18 dark gui to look more like previous versions.

Tweaks
2 years ago
0.18 - 1.1
160

pixelcort's Assembling Machine More Module Slots


pixelcort's Assembling Machine More Module Slots Enables higher tier assembling machines to have more module slots. Currently only works with 5Dim's automation mod.

1 year, 6 months ago
1.1
160

Iridium Construction Robots


Adds Iridium construction robots that have increased health, resistances, and base speed

Content
6 months ago
1.1
160
Logistic network