Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Smaller beacon with greater range, has 4 module slots, and allows productivity modules
Small changes concerning balance, gameplay, or graphics.
Adds Quartz and Silicon, made from sand and stone. Adds Silicon to some recipes, as well as a Silicon Wafer, a new intermediate product for Processing Units.
Mods introducing new content into the game.
Cliff explosives are a little more violent, as befitting their nature as... explosives.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Get metals from bees! Breed and use genetic mutation to create massive insect swarms. Production lines start from honey bees, and slowly become ores. The mod is designed to be very dynamic, and it will search for all mineable ores in your mod list. Goes well with angels and seablock. Graphics courtesy of kaueNP.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Allows you to turn landfill back into shallow water by using grenades
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Replaces the robot interference column. (heck i use bots regardless of it's value)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Collections of mods with tweaks to make them work together.
Replaces the Space Extension mod's FTL research which requires massive amounts of early science packs, with something more interesting. This is a reupload, credit goes to origonal author Jorn86
Small changes concerning balance, gameplay, or graphics.
Adds the ability to send any and all circuit network signals wirelessly.
Mods introducing new content into the game.
This mod fixes compatibility issues between Robot Replacer and other mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Send Factorio chat to Discord and vice-versa. This is a companion mod for https://github.com/Mattie112/FactoriGOChatBot (but the bot will also work without this mod!)
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Cargo rockets launching from space zones may also be fueled with ion stream.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Analyzes production & consumption rate of upstream/downstream machines along a belt.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Fixes trains so that roboport equipment can deploy robots also when the train is in automatic mode.
Small changes concerning balance, gameplay, or graphics.
Adds a crafting tab-like GUI to quickly add/remove logistic requests by clicking, shift-clicking or right-clicking.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds (with DLC spoilable) food that give the player buff(s)! Works with pyanodons / space age!
Mods introducing new content into the game.