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Yuoki's trains are beautiful, but their recipes are overly complex and annoying to craft. This mod simplifies them. This is incredibly unbalanced! You have been warned.
Small changes concerning balance, gameplay, or graphics.
This mod is incomplete and NOT recommended for use. Use at your own risk. Undoes some of the changes made by AAI to vanilla technologies and recipes so that SpaceEx functions more like as an endgame extender. Does not modify AAI or SpaceExploration.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod makes it when crafting 5 of a recipe it queues each recipe one at a time (including prerequisite) instead of crafting it all at once.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Super lightweight mod that removes limitations from all modules, including Productivity.
Small changes concerning balance, gameplay, or graphics.
Click power pole no more. Open nearby Electric Network Info GUI via keyboard hotkey
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Gives N money to your team when you have killed the nests. You can use https://mods.factorio.com/mod/biters_drop_money instead
Mods introducing new content into the game.
Crash landed on a strange new planet, you, the Engineer, are going to have to get really creative if you want to not just survive, but thrive
Large total conversion mods.
Oh, biters are more dangerous now. Has compatibility with several mods.
Small changes concerning balance, gameplay, or graphics.
Lets slow it all down.... Adds in two new variants of Hazard Concrete that will slow the engineer down.
Small changes concerning balance, gameplay, or graphics.
Mod pack based on Industrial Revolution 3 with the addition of several additional mods.
Collections of mods with tweaks to make them work together.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Logistics robots are available in 4 configuration levels with a capacity of 10/75/250/750 items at increased speed. You need more time to recharge your batteries. ------------------ Diese Roboter gibt es in 4 Ausbaustufen mit einer Kapazität von 10/75/250/750 items bei gesteigerter Geschwindigkeit. Sie benötigen mehr Zeit zum aufladen der Energie.
Mods introducing new content into the game.
For the really lazy bastards. Start with: AM3, small-pole, offshort-pump, boiler, steam-engine. Handcrafting disabled by /permissions. (I am too lazy for a pic :)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Replaces the sound of pyanodons local radars with vanilla radar sounds.
Small changes concerning balance, gameplay, or graphics.
Increase the fluid pressure of the underground pump to overcome the residual fluid problem in mixed pipe settings.
Small changes concerning balance, gameplay, or graphics.
Biter Buddies gives you your very own Biter Buddies to command! F7 to spawn biter buddies, F8 to call them to you.
Mods introducing new content into the game.
Take a series of screenshots steadily zooming out from a location
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Makes Flamethrower turrets attack enemies directly in front of them, have 360 attack capacity and also makes them not damage friendly placeable-entities/buildings (Except Player)
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.