Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
This mod brings back the thicker, meatier miner sound that was briefly in the game.
The decontamination foam from Nuclear Operators Utilities and nothing else. Use to extinguish fires (compatible with Flammable Oils, RealisticReactors, True Nukes) and remove radiation. Should have marginally improved performance over the original as it removes some checks that run even if the items are disabled. Original mod by OwnlyMe and updated by max2344
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Expensive Concrete, was for JD-Plays. You can press R to rotate though the various coloured plascrete.
Collections of mods with tweaks to make them work together.
Adjust the richness of resource patches outside the starting area. Fork by DarkyPupu for personal use. Only affects copper, iron, stone and oil.
Adds expanded processes for circuit production, new recipes, and new materials like quartz and tin.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
The complete collection of Specialized Fuels adapted to work with the Space Exploration mod
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Small changes concerning balance, gameplay, or graphics.
Adds the PBY5 Catalina, a very famous aircraft to Factorio. This particular version has been made to more closely match the style of the game. Capable of landing on water (thanks to a fast update by haih_ys) 6/12/23 *Its completely feature functional now, just dont land on the land or youl be beached! 6/11/23 *new graphics! 6/9/23 *release
Mods introducing new content into the game.
Reactor overhaul. Adds fuel and control rods, allowing you to build highly energy dense reactors.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Adds a startup setting to change the Factorio font. Includes Comic Sans, Papyrus, Times New Roman, Helvetica, Wingdings, and many more.
Translations for other mods.
Small changes concerning balance, gameplay, or graphics.