Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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A custom campaign where you start on Gleba and suffer. This mod is built on Any Planet Start, and many additional changes to the tech tree were made to make it more difficult.
Scenarios, maps, and puzzles.
Modernized version of VortiK's Armor Plating. Adds armor plating equipment to increase vehicle hitpoints and improve survivability. Updated for Factorio 2.0 with Quality support.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Build easy rocket parts with a lot of material and dump unused space science packs.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds a basic chemical production chain for a crude plastic from coal to the early game and onwards.
Mods introducing new content into the game.
Transmutes signals into other signals, effectively a signal upgrade planner.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod makes machine gun and rocket turrets consume electricity to operate.
Small changes concerning balance, gameplay, or graphics.
This mod makes the Warden from 'AAI Vehicles: Warden' remote drivable.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
This mod makes walls indestructible. Enemies bypass walls without destroying them to get to their destination. This wall can be used to craft a maze for enemies. The gate is still a target for enemies to destroy. Mod originally by hsp9513 I just updated it to version 2
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Reduces or stops vehicles from taking collision damage from other vehicles. Made primarily to stop AAI vehicles from destroying eachother.
Small changes concerning balance, gameplay, or graphics.
Shore port crane for Cargo Ships. Hover the crane and press R to toggle mode: loading or unloading. Requires straight-waterway directly in front (3x3) and within 2 tiles of shore.
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.