Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
A control.lua script that will display how long a player has been gone from a multiplayer game. From the games perspective.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Translations for other mods.
Makes AAL science packs much easier to craft. Works with AAI. Plans to make it function with other mods in the future (like Dark Science and Science Bottles).
Small changes concerning balance, gameplay, or graphics.
A high-tier assembler with 6 module slots, 3x crafting speed, and 50% base productivity (Space Age) or 0% (base game). Specialized for crafting complex machinery, robots, and infrastructure. Fully customizable via settings.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
A bare-bones set of mods and configurations that allows for a freeplay map to use scrap from Scrap Resource exclusively.
Collections of mods with tweaks to make them work together.
Small changes concerning balance, gameplay, or graphics.
Adds a charcoal kiln and reskins Wood Industry using IR3 graphical assets, if installed. Requires the manual installation of the Industrial Revolution 3 Asset Packs.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Advanced statistics tracking for multiplayer games including distance traveled, crafted items count, active crafts monitoring, combat stats, building stats, mining stats, playtime tracking, Space Age features, comprehensive 22-tier rank system with advanced scoring algorithms, achievement system with notifications, player rankings and comparison tools, and data visualization
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Pipes containing hot fluid will not freeze. Works on both Aquilo and Cerys. Original mod by Big_J.
Small changes concerning balance, gameplay, or graphics.
Makes every item spoil down into another item. Like iron plate -> iron ore
Scenarios, maps, and puzzles.
Beautiful music from Kingdom game series (Kingdom Classic, Kingdom New Lands, Kingdom Two Crowns). If you haven't heard this OST, try it - it's peak
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
Adds 3 more roboports with increased charging slots, robot slots and range. Fork from Factorio_Roboport_mk2 with custom settings.
Mods introducing new content into the game.
Disables the alarm sound and notifications for destroyed entities (configurable). Default: Stone wall, Construction robot, Land mine.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Evolution depends on players, research with different accounting, teams, destroyed buildings, launched rockets. There are settings. Compatible with any PvP scenario. UPS friendly. Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization
Small changes concerning balance, gameplay, or graphics.