Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Are you tired of the depressing wasteland and the stupid silence around you? So lets make Michael Bay proud and cover your world in amazing explosions! ALL ENTITIES WILL EXPLODE NOW!
Small changes concerning balance, gameplay, or graphics.
Creates several identical surfaces using the map seed that you can travel between. Also provides means of transporting items/fluids/energy between surfaces.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Intermediate recipes are replaced with smaller components. End products require many intermediate components. Larger machines are provided to accommodate the increased number of inputs.
Large total conversion mods.
Converts all possible entities like assemblers, refineries or chemical plants to a burner variant that requires fuel.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Placeable water. This mod allows the placement of water just like landfill.
Send trains to stations receiving signals that match the train's cargo, or use signals to send a train to pickup cargo. Includes an option to automatically add refuelling stops to train schedules.
Mods introducing new content into the game.
Endless badlands with almost no water and vegetation, very rare ore patches and some new features. Railworld.
Mods introducing new content into the game.
Patches an issue caused by ShinyAngelGFX where Angel's casting machines do not output fluids to pipes. Required to output coolant when using Angel's Industries component mode and ShinyAngelGFX.
Adds 4 new very Expensive Modules, Vio Modules 1 to 3: even speed and efficiency with high boost and cost. perfect to scale down the factory in size.(+100% Speed, +100% Energy consumption, +20% Pollution), Chromatic Module: good in every aspect except pollution. unlocked after rocket control unit(+25% Productivity, +100% Speed, -20% Energy Consumption, +100% Pollution)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows players transfer entities to other teams. Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Because normal chests couldn't store dozens of nuclear reactors in them.
Small changes concerning balance, gameplay, or graphics.
This mod adds another centrifuge recipe for uranium processing to remove the randomness factor without changing the vanilla balance of time, inputs and outputs. It requires 1400 uranium ore with a processing time of 1680 seconds. When finished it always outputs 1 x U235 and 139 x U238
Mods introducing new content into the game.