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Sells items via neutral force as AI to other forces (doesn't support auto prices) (set prices in neutral force to use it) [Free market] You can use https://mods.factorio.com/mod/trading_system instead.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This sets refined concrete stack to 1k from vanilla's 100 to allow easier covering of large areas with refined concrete surface.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Adds a turret and weapon from the aai laser tank mod that uses the laser cannon and ammunition. Adds a turret and weapon from the aai warden mod that uses the electro bolter weapon and ammunition.
Mods introducing new content into the game.
A giant Space Age modpack bridge that connects many planet, science, enemy, and endgame mods into one coherent progression route across multiple star systems. See the mod page or README for the full overview and credits.
Collections of mods with tweaks to make them work together.
Trigger rewards are granted immediately for triggers with no dependencies, or granted to the "real" technology that should unlock them, like chemical plants being unlocked by oil processing.
Mods introducing new content into the game.
Extended unit control; Modified version of 'Unit Control' v0.3.11 by Klonan
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Remake of dwinks original Advanced Electric mod - Adds additional ranks of boilers, steam engines, steam turbines, power poles, nuclear reactors, and adds primary load versions of steam engines and turbines.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds three new Crusher variants which can select their recipes automatically. No more need to filter asteroid chunk belts.
Small changes concerning balance, gameplay, or graphics.
Divides biters into two warring factions - the old ones (from Proto-biters) and the new ones. Creates an actual generation war on Nauvis!
Mods introducing new content into the game.
Adds grog2's amazing high-res planets as icons on the surfaces panel and more.
Small changes concerning balance, gameplay, or graphics.
Adds advanced pumpjacks that can extract more resources from oil fields.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds shooting speed research for Tesla weapons from the Space Age DLC.
Small changes concerning balance, gameplay, or graphics.
Modifies some military recipes to incentivize production of firearms and gun turrets
Small changes concerning balance, gameplay, or graphics.
After you reach the solar system edge - take a space platform with you through the Wormhole space location, and arrive in a brand new, reseeded, clean solar system, leaving your old spaghetti behind.
Small changes concerning balance, gameplay, or graphics.
Gives handcrafted items a chance to have quality. (a nice reward for your hard work) Default probabilities for HANDCRAFTING (machines not affected!): uncommon: 1/100 rare: 1/200 epic: 1/500 legendary: 1/1000 Probabilities can be adjusted in startup settings.
Small changes concerning balance, gameplay, or graphics.