Most downloaded mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats
1 year, 11 months ago
1.1
268

Alternate Recipes

by Silari

Provides alternate recipes for vanilla items in addition to the normal ones, usually with various trade offs for resources/time/difficulty.

Content
2 years ago
0.17 - 1.1
267
Combat Manufacturing

ick's Sea Block Pack - Seraph Variant


Fork of ick's. Custom version of the Sea Block Pack. Other than the original mod pack this mod applies some small changes, mostly hiding unnecessary clutter and reordering stuff. All changes, including to dependencies, can be found in the description on the Factorio Mod Portal.

Mod packs
2 years ago
1.1
267
Content
1 year, 10 months ago
1.1
267
Cheats

Natural Evolution Defenses Tweak


Tweaks defense structures to be more viable with high NEE levels

Tweaks
1 year, 7 months ago
1.1
267

Wildfire Season

by ptx0

Randomly starts wildfires! Configurable interval and tree hop limit.

7 months ago
1.1
266

A2x1 Military Kit

by BORZY

A2x1 Military Kit - Configuration for Gun Turret Range and Damage, Flamethrower Range and Damage, Electric Laser Turret Range and Damage, Rocket Projectile Damage, Artillery Projectile Damage, Optional Second Damage Type for all Damage Sources, Configurable Modular Turrets Electric Laser Turret Range and Damage

2 years ago
0.18 - 1.1
266

Nyan Laser


nyan nyan nyan nyan pew pew nyan nyan nyan pew pew nyan nyan nyan pew pew nyan nyan

Tweaks
1 year, 7 months ago
1.1
266

Fishblock

by cakem

Stranded on a remote island with limited resources, you must find a way to build your factory and launch a rocket using fish.

Overhaul
a day ago
1.1
266

All Night Vision


Increases the power buffer in the Night Vision equipment to make them last all night even with no other batteries.

2 years ago
0.17 - 1.1
265

Early Nuclear Power


This mod adds a several early game nuclear technologies, buildings, and items.

Content
3 months ago
1.1
265
Power

JD goes Boom


JD goes boom!!!

9 months ago
1.1
265

No Cliff Deconstruction


Cliffs can't be marked for deconstruction when blueprinting or using copy-paste tool. Clears any colliding ghosts when ghost-constructing.

Utilities
2 years ago
0.17 - 1.1
264

Modular Buildings Redux

by Silari

Adds modular buildings, which are 2/4 identical buildings condensed into one entity. Based on Modular Buildings by staplergun.

Content
2 years ago
1.1
264
Power

NoTarget


Are you tired of Target? Then here's what you need! Aim your gun where you need it! Allows you to shoot anywhere, not just at targets.

9 months ago
1.1
264

K2 Water Processing


Clean water is not free. This mod adds three tiers of natural water processing recipes to Krastorio2. The processing requires water filters, which has similar mechanisms to air purifiers.

Content
7 months ago
1.1
264
Fluids Manufacturing

No Collision Pipes


This mod removes player collision with pipes.

Tweaks
a month ago
1.1
264

No Fuel spidertrons

by Soggs

This is a quick and dirty work around for a crash related to fueled spidertrons.

11 months ago
1.1
263

Laziest ModPack


Factorio modpack for lazy bastards

Mod packs
3 months ago
1.1
263

Tactical Construction


Tactical Construction provides a per-player toggle that - when enabled - prioritizes the local player's roboport for construction requests (as opposed to allowing construction requests to be satisfied by any logistics network that overlaps inside the player's mobile roboport). CAUTION: This mod applies force changes to any game loaded with the mod active; these changes are not reverted if you disable the mod w/o first instructing it to undo the changes to your file(s). Read the mod description.

Content
10 months ago
0.18 - 1.1
262
Logistic network