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Small tweak that makes railguns vs huge asteroids more reliable by disabling the deprioritization of damaged huge asteroids by the Factorio targeting algorithm.
Small changes concerning balance, gameplay, or graphics.
Add Tech to add passive productivity in Science Packs craft recipe
Mods introducing new content into the game.
When an atomic explosion occurs, instead of creating a permanent scorchmark on the map, this mod disables it completely and places a temporary custom scorchmark that disappears after sometime, without changing any original terrain tiles whatsoever. And it glows at night time.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds early game construction robots to greatly improve the quality of life of base building. Uses the standard Factorio portable roboport mechanics. Inspired by Nanobots. Compatible with Bob's Electronics.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
This mod adds Basic Napalm Artillery shells to use with the Basic Artillery mod. Credit to MFerrari for making the original mod Napalm Artillery.
Mods introducing new content into the game.
Final Atomic Bomb - Digest 1. Pure: One nuke - bigger blast, new air shockwaves. 2. Value: Damage +50%. Range+100%. 3. Sound: Add six new sound. 4. Efficiency: More performance-friendly than vanilla nukes. 1.纯净:只有一个范围更大且有额外特效冲击波的核弹 2.数值:伤害+50% 范围+100% 3.声音:新增6种音效 4.性能:比原版核弹更具性能优势
Mods introducing new content into the game.
Mods introducing new content into the game.
Fixes Compatibility with Advanced Furnaces 2 mod when played with Space Exploration mod
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Freeze your goodies to store them fresh. Simply add ice and you're done, no strings attached
Small changes concerning balance, gameplay, or graphics.
Translations for other mods.
Sniper rifle Rivived and added settings. Can not come to the base of the enemy? Do worms kill you without letting you get close? There is a solution - a sniper rifle, punish the enemies!
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Gives handcrafted items a chance to have quality. (a nice reward for your hard work) Default probabilities for HANDCRAFTING (machines not affected!): uncommon: 1/100 rare: 1/200 epic: 1/500 legendary: 1/1000 Probabilities can be adjusted in startup settings.
Small changes concerning balance, gameplay, or graphics.
Unlock powerful efficiency with Pure Modules and the Advanced Beacon. This mod adds a new end-game beacon and Pure Modules, which deliver tier 3 modules output but without their typical downsides. It's built for broad compatibility and is safe to use with existing saves.
Mods introducing new content into the game.
Duplicate the underground belt entity to do 2 underground belts in one line
Small changes concerning balance, gameplay, or graphics.
Adds a turret and weapon from the aai laser tank mod that uses the laser cannon and ammunition. Adds a turret and weapon from the aai warden mod that uses the electro bolter weapon and ammunition.
Mods introducing new content into the game.