Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Mods introducing new content into the game.
Makes bullet-firing guns fire physical projectiles that suffer from accuracy loss at long range. In exchange, they have increased max range when fired by the player. Bullets can be blocked by other non-allied obstacles like trees or other enemies.
Small changes concerning balance, gameplay, or graphics.
Progress through 6 ages of technology, starting with steam and tame exotic matter in the end. Adds various game mechanics, a variety of new resources and big machines.
Large total conversion mods.
Allows combat robots that expire due to their lifespan ending to drop a shell that can be refilled to recreate the capsule, to decrease the end cost of using them as long as they aren't destroyed.
Mods introducing new content into the game.
All chests placed by the player will have their slots automatically limited to the player’s specified amount. Default is one slot.
Mods introducing new content into the game.
Organizes personal logistics automagically, ordered by the crafting groups.
Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Warptorio 2 + Krastorio 2 + 248k + RTS + Economy + Quality of life + Interfaces + Harder enemies + Fun tech
Collections of mods with tweaks to make them work together.
Sets all newly placed Inserters with filters to Blacklist Mode. Does not alter already placed Inserters.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Minor modification to allow sand to be converted to stone, simplifying (for me) the high end ore processing of Space Exploration. Requires AAI Industries. Recipe is a net loss.
Small changes concerning balance, gameplay, or graphics.
Features: - tweak character crafting/mining/running speed modifier and build/drop/mining/reach distance bonus; - instant character respawn w/o items (pistol); - quick start with personal roboports. All features are disabled by default. They can be changed in mod settings any time.
Adds a collector tool for Klonan's Unit Control mod to collect selected units back into player's inventory.
Mods introducing new content into the game.
Provides a method to teleport to another player in the game. Options can be changed in game for: - enable / disable teleporting - enable / disable offline players - enable / disable teleporting away when biters are near (default is allow) - enable / disable teleporting to a player when biters are near target player (default is allow)
Mods introducing new content into the game.
Adds a Powerful locomotive to travel long distances quickly and efficiently, powered by uranium cells, Speeds up to 600Km/h
Mods introducing new content into the game.
1 Coal to 50 coals. 1 Coal to 50 woods. 1 Coal to 50 iron-ore. 1 Coal to 50 copper-ore. 1 Coal to 50 uranium-ore. 1 Coal to 50 stones. 1 Coal to 2000 crude-oil. 1 Coal to 5000 water. 1 Coal to 1000 steam. 1 Coal to All SE ores
Mods introducing new content into the game.
Fixes trees when using warptorio2 with alien biomes - https://mods.factorio.com/mod/warptorio2/discussion/6467cc99c6dcf08d6cfc0f87
Small changes concerning balance, gameplay, or graphics.
This mod is derived from the official WaveDefense scenario mode. Get funding to upgrade technology by killing biters. It is a new fork of a mod made by Lunzir.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.