Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
An Unofficial TransportDrone Compatibility mod With PYAE. Dependency of master mod. Do not use independently. 小车PYAE兼容包,请不要独立使用。参看主文件。
Adds a mining level mechanic, where the player gains experience from mining ore and the amount of experience depends on the quality of the ore. Also includes an experience bar in the UI and a mining speed multiplier that increases by 15% for each mining level.
Mod: Adds 10 New Power Armour, 10 New Batteries, 10 New Reactors, 10 New Shields, 5 New Exoskeletons, 2 New NVG's, 2 New Belt-immunity
Mods introducing new content into the game.
Replaced graphics of iron gear wheel with factorio gear icon. Purely cosmetic change, does not affect actual gameplay. Being cool is enough, isn't it? (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro)
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Vanilla friendly mod that adds 6 supplemental ores to the game. Core logic based on Leighzer's Morphite. Difference is that instead of introducing 1 ore, this introduces multiple. Each of the new ores can be processed into one of two of the other raw vanila resources.
Mods introducing new content into the game.
A collection of must-have tools for designing blueprints and factory optimization.
Collections of mods with tweaks to make them work together.
timspeedle's fork of WellPlanner: Automatically layout pumpjack fields. Adds support for bzgas.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Changes the Stack Size of Space Science Packs from 1k to 200 and its still 1k inside the Rocket.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Various tweaks for Space Exploration not dependent on K2
Sets all newly placed Inserters with filters to Blacklist Mode. Does not alter already placed Inserters.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
This mod adds in enemy spidertrons that spawn at enemy nests and will evolve their equipment grid as evolution rises.
Mods introducing new content into the game.
Adds more dynamics to a multiplayer cooperative playthrough. New mechanics force players to each maintain their own bases and trade goods back and forth.
Mods introducing new content into the game.
Bug fixes and compatibility Pyanadon mods. Private mod not for downloading
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.