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Increases robot speed of fusion bots so that they keep up with players running speed.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This mod adds a button that will put a landfill tile under every entity if you have a blueprint in hand. Supports Dectorio and Platforms landfill tiles! Very useful for complex reactor setups and blueprinting rail.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Rework of fuel values in order to keep them constant between recipes. It is made with the assumption that recipes converting between fuels do not add energy into the material and that chemical processes (that is oil cracking and coal liquefaction) comes with an energy loss of 20%. Other recipes, such as rocket and nuclear fuel maintain the input energy amount. Beside these it treates solid fuel made from light oil as 100% correct, and derives other recipes from that.
Small changes concerning balance, gameplay, or graphics.
Provides configuration options to make the Spidertron playable for arachnophobic players. By default, hides the legs of the Spidertron, displaying laser-pointers at the feet. Includes new options to customize the color of the eyes, the number of the eyes and lights, and to change the number of legs, allowing players to remove up to six legs as an alternative to making them invisible.
Small changes concerning balance, gameplay, or graphics.
Tired of the piles of raw-wood in your chests? This small mod turns Wood + Steam + Crude Oil into slightly more Crude Oil
Mods introducing new content into the game.
Build a miniaturization laser assembly to miniaturize existing equiptment, as well as introduction of a new weapon, bugzapper with three times the range of a personal laser and massive damage.
Mods introducing new content into the game.
Allows copying of signals from a power pole to a Constant Combinator, effectively snapshotting the values.
Mods introducing new content into the game.
Replaces wood in bobs logistics with iron plates. Requires Bob's logistics and library mod.
Small changes concerning balance, gameplay, or graphics.
Tired of crafting everything by hand? or do you forget to craft things on a regular basis? Then this mod is for you
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Makes all resources infinite as oil. Keeps the yield from dropping below 100%.
Mods introducing new content into the game.
Adds new by-products; slag to ore-processing recipes and tailings to nuclear processing recipes; which can be reprocessed into raw materials. - Smelting ore generates slag - Process slag into useful materials - Processing nuclear materials produces tailings which also need to be processed - Further research improves slag processing - Support for BZ ores - New slagblock option - mining ores produces a configurable amount of slag, from 5% to 95%.
Mods introducing new content into the game.
Mods introducing new content into the game.
Several balanced and vanilla friendly recipes using fusion plasma, inspired by current real life usage of plasma in industrial settings.
Mods introducing new content into the game.
This mod adds new asteroid processing recipes, configurable options to change functionality.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Seeing healthbars until the heat death of the universe is not a fun alternative.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Enlarges Spidertron's equipment grid. Customizable from the mod setting.
Mods introducing new content into the game.