Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
So you do not need a surface full of chunks to inflate your save size.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
2 types of traversable shallow water will be generated on the shoreline. Original mod by kafoaai, updated for 2.0.
Small changes concerning balance, gameplay, or graphics.
Adds freely configurable hotkeys for the third and fourth row of the quickbar.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Forked! Small buff to tank to double health and increase energy per hit to avoid getting stuck on rocks at low speed.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Prints the entire data.raw table to the log on run. Useful for modders and tool devs.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds the Laser Scythe: a tesla-turret-based tower that sweeps a massive red laser beam across enemy formations.
Mods introducing new content into the game.
The Respawn Anchor is a placeable item that allows players to set their spawn point at a specific location, ensuring they respawn there after death.
Mods introducing new content into the game.
a quick and dirty mod that makes aai loaders cheaper for more casual playthroughs (intended use is with expensive mode to remove lube reqirement)
Mods introducing new content into the game.
Supports many of the scripted mechanics in PyAE, such as dig site and automated smart farm.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Pick your individual starting planet. This mod makes no changes on game prototypes.
Small changes concerning balance, gameplay, or graphics.
This mod changes the steel chest recipe from requiring 8 steel plates to requiring 1 iron chest and 4 steel plates.
Small changes concerning balance, gameplay, or graphics.
Makes it so that rockets can always launch at least a full stack of any item. Can also modify rocket launch cost.
Small changes concerning balance, gameplay, or graphics.
The chat only tells you the name, you used to have to open the universe explorer to get more details.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Introduce a turret that fires capsules (slowdown, poison, and combat robots) for strategic base defense.
Mods introducing new content into the game.
Multiply power consumption of everything by configurable factors by energy type (electrical/burner/nutrients)
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Factorio - Space Age, but without the sun. Pitch black planets, new lighting options, a whole new power generation system for space platforms, and changes to Fulgora's nighttime storms.
Small changes concerning balance, gameplay, or graphics.