Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
This sets raw wood stack to 1k from vanilla's 100 to allow easier clearing of forests using bots.
Small changes concerning balance, gameplay, or graphics.
Supports many of the scripted mechanics in PyAE, such as dig site and automated smart farm.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Keybinds to teleport a certain direction, much like the Mage Blink spell in WOW.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Allows the construction of blueprints by accessing a cloud-storage containing the required items.
Mods introducing new content into the game.
Spam resources everywhere. But as it is with spam: it adds little of real value and you get the joy of having to split ores. Actually spams only newly generated chunks and it wont spam over other already existing ore patches and every few chunks one will be skipped, to prevent four bigass resaurce patches all over the map. The idea came from bobs where you have to split ores and I wanted to have to split ores in vanilla...
Mods introducing new content into the game.
DogsMultiMod adds: Bigger chests, better assemblingmachines, longer underground belts and some cool palisades. more stuff comming soon.
Small changes concerning balance, gameplay, or graphics.
Disables the annoying pentapod egg spoilage mechanics, and adds a recipe for abiogenetic pentapod egg creation. If you want to keep no-enemies off, but don't want to deal with pentapod eggs, this is for you.
Small changes concerning balance, gameplay, or graphics.
Automatically requeues repeatable technologies when they complete
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A collection of mods for a group playthrough, includes some overhauls, updated/changed graphics, and upgraded machines
Collections of mods with tweaks to make them work together.
Ore patches aren't always in the right place. Now you can move them out of the way with precision.
Small changes concerning balance, gameplay, or graphics.
Automatically set planet filters for your space platform logistic requests.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds three new items to incrementally increase fluid storage and shipping via warehouse, trains, trucks, and robots. remake for 2.0
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod enables dynamic naming of train stops, using the circuit signals.
Small changes concerning balance, gameplay, or graphics.
A high-quality character appearance mod designed for players who crave the ultimate visual experience. Each character is meticulously crafted and optimized to deliver unparalleled clarity and realism, elevating your gaming experience to new heights.
Mods introducing new content into the game.
makes the spidertron available earlier in the game on the first planet
Small changes concerning balance, gameplay, or graphics.
Simply has every currently available train vehicle mod on the mod portal as a forced requirement. Glorified shortcut to quickly enable all of these vehicle mods (mainly used for compatibility testing).
Collections of mods with tweaks to make them work together.
Make K2's superior inserters an upgrade to stack inserters.
Small changes concerning balance, gameplay, or graphics.