Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Mods introducing new content into the game.
醉倾城烟精修太空探索模组包。醉倾城烟精修,就102个 所有重复的,可以替代的都掉了。 Drunk Allure Smoke Refinement Space Exploration Mod Pack. Drunk Allure Tobacco Refinement, just 102 All duplicates and replaceables are dropped.
Collections of mods with tweaks to make them work together.
Small changes about to landfills to make you bigger progres in build your base
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds very simple burner generator that does need just coal to function. Later on if my mod will be successful i might do another addons!
Mods introducing new content into the game.
Edit to the terran mod making the recipes and technologies not so absurd
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
When a train or wagon dies, print an alert message to players and a map tag on its last position.
Mods introducing new content into the game.
Mods introducing new content into the game.
Removes the Utility Science Pack and Space Science Pack requirements from Logistic System, allowing access to it earlier in the game but not too early. Forked from Space Exploration Early logistics system by HomicidalBarber
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
This mod adds ability to copy final product from assembler to logistic storage chest.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Just a modpack containing all the Pyranadon mods to make turning them on easier.
Collections of mods with tweaks to make them work together.