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When long-chests are placed adjacent to each other, they automatically merge into a longer long-chest.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Fill liquids into bottles and use them directly in recipes instead of liquids (basically fluids are solid items)
Mods introducing new content into the game.
This mod displays a warning message and plays an audible sound when an atomic bomb is selected in the weapon slot. Hopefully preventing an unfortunate accident.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds a chest that upgrades the contents to the selected quality.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Collections of mods with tweaks to make them work together.
Remove the additional planets from space-age, but add all the new features to Nauvis.
Large total conversion mods.
Mods introducing new content into the game.
Doubles the acceleration of missiles. Can be changed at will This mod affects combat missiles, not silo rockets (for search) rocket speed, faster rocket, faster missile
Small changes concerning balance, gameplay, or graphics.
Allows the player to jump in a recycler. Put quality modules in them and go gamble your life away towards a legendary life!
Mods introducing new content into the game.
Оригинал мода принадлежит Klonan. Я все вырезал кроме дизельного генератора. https://mods.factorio.com/mod/KS_Power
Mods introducing new content into the game.
This mod is derived from the official WaveDefense scenario mode. Get funding to upgrade technology by killing biters. It is a new fork of a mod made by Lunzir.
Mods introducing new content into the game.
Adds simple uranium bacteria to enable nuclear energy production on Gleba.
Mods introducing new content into the game.
This mod adds essential quality of life features to the vanilla game: - Time Management - Clean Concrete - Biter Creep Removal
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Reskins the resources using IR3 graphical assets, if installed. Requires the manual installation of the Industrial Revolution 3 Asset Packs.
Small changes concerning balance, gameplay, or graphics.
Adds a pipe with a massive extension range for transportation, can only connect with pumps, pumpjacks, miners and flamethrower turrets.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Armor which has been unequipped still charges. Modded solar panels and fusion generators should be fully supported, as well as any equipment that stores energy. Burner generator equipment is not currently supported.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.