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Mods introducing new content into the game.
Mods introducing new content into the game.
Laser armed combat robots ment to be used with AAI as a late game sort of infantry. Shares the same ammo category as the X.O.:Advanced Laser Tank
Mods introducing new content into the game.
Mods introducing new content into the game.
Let you shoot firework rockets. Build mortar crate to auto deploy firework! Mortar supports circuit to control firing speed and range.
Mods introducing new content into the game.
A more versatile spidertron alternative. Has slightly better health and the rocket launchers were replaced by a flamethrower, a machine gun and a high caliber main cannon that uses artillery ammo.
Mods introducing new content into the game.
Mods introducing new content into the game.
Actively defend your factory with controllable and upgradable (vehicle based) robots armed with a variety of firearms. Research and combine different parts to adapt your production. Ment to be used under AAI. Now with shotguns - 1.2.0+ 积极用可控和可升级(基于车辆的)机器人配备各种火器来保卫你的工厂。研究并组合不同的零件以适应你的生产。旨在在AAI的控制下使用
Mods introducing new content into the game.
Units spawn with unique stats. Medium, Big, Behemoth and Giant Biters may appear at the beginning of the game, but with a small probability.
Mods introducing new content into the game.
Adds ultimate high speed weapon exists in Factorio. It can fire common magazines at an extreme rate of fire and range. Range of fire 27 points and base rate of fire is 30. For alien extermination who reached evolution at 75% and higher. You need to research Utility science pack and Military 4 to build it. Supported languages: - Russian - German - English Best used with my AmmoPack Mod (also updated to work with Factorio 2.0+): https://mods.factorio.com/mod/ammopack
Mods introducing new content into the game.
Mods introducing new content into the game.
Artillery sounds change to the nostalgic Total Annihilation ARM Big Bertha (firing and explosion)
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds the ability to launch special satellites in a rocket silo to keep certain areas of the map always in view.
Mods introducing new content into the game.
Physical projectile damage technology improve artillery shells damage same value as canon shell
Small changes concerning balance, gameplay, or graphics.
This makes Factorio more fun by turning pollution and combat into an interconnected system you actively engage with, instead of just tossing down laser turrets and forgetting about both. This minimalist mod stays close to the vanilla experience, adding only what's necessary to accomplish these goals.
Mods introducing new content into the game.
Tesla coil based military applications: 2 types of turrets, a tank and related technologies. All in one.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a fluid version of flamethrower ammo, for use in flamethrower turrets.
Mods introducing new content into the game.
Anti-materiel Rifle from Krastorio 2. A slow-firing, high-damage rifle that has an extended range.
Mods introducing new content into the game.