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ENGLISH: This mod adds a god version of the modules (without the negative effects) and a combined god module. DEUTSCH: Dieser Mod fügt eine Gott-Version der Module (ohne die negativen Effekte) und ein kombiniertes Gott-Modul hinzu.
Mods introducing new content into the game.
This is a version of Martincitopants' Space Modpack that includes, a fix to make house waterfilling function again and various extra QOL mods and some other extras. Also, a big thanks to both Slikk and NikoMew for making this pack possible. For further info and some links, check the mod page description. IMPORTANT note: Install INGAME via the mod manager, also to update pack, uninstall main pack mod and reinstall it INGAME.
Collections of mods with tweaks to make them work together.
Allows sending of signals from anywhere to anywhere, even between planets. Unlimited distances. No surface restrictions.
Mods introducing new content into the game.
You can extract liquid iron and liquid copper. Refrigerate them to make plates.
Mods introducing new content into the game.
Allows pumps to be placed on landfills, making mistakes with landfills less costly, but doesn't make things easier in a way like waterfill.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
PvP version of Robot Army. Original mod by Kyranzor and modified by Skorpyo
Mods introducing new content into the game.
Dubbed Mad-Faxtorio by Galdoc, This mod adds the SA-mauler (a tracked car inspired by MadMax, named by Stringweasel). Equipped with a machine gun and a flamethrower and a customizable grid. Stock looking sprites, my closest so far!
Mods introducing new content into the game.
Start the game inside of a Factorissimo2 factory. No escape from the factory now!
Scenarios, maps, and puzzles.
Fixes the "recipe clutter" by unlocking fluid barreling only when you actually have the fluid. Perfect for a cleaner crafting menu and a smoother learning curve for new players. **Works with modded fluids**.
Small changes concerning balance, gameplay, or graphics.
Use logistic robots to transport fluids directly from tank to tank without any need for barreling.
Mods introducing new content into the game.
Allows receiving free samples of the items in each of the unlocked recipes.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Starter kit for PY mod suite that includes a basic electrical setup, EMines, inserters, belts, and some starting iron and copper.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Add and change technologies... This mod activates all the ModPack : - Ritn Lumberjack (+ Bio Industries) - RitnMiner - RitnGlass - RitnSmith - RitnElectronic - RitnMechanic - RitnPurple - Circuit Controlled Silo
Large total conversion mods.
Small mod that adds a new inserter with a 3 tile reach.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mod for Space Exploration. This adds a new type of catalog using planetary core fragments for making more efficient science.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Adds new ammo: -Fire Rocket Adds new start options: -Disable standard enemies -Spawn only in dry climates -Full resistance to explosive damage (*The default mod doesn't work that way - LOL*)
Mods introducing new content into the game.