Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
A set of general utility combinators. Large Combinator, Alphabet Combinator, Direct and Inverse Stacksize Combinator by ichvii
Mods introducing new content into the game.
Military 5 adds weapon variants for the endgame and a sniper rifle weapon class.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Mods introducing new content into the game.
Tracks scores for players based on what they do in the world. Now you can see who really puts in the work!
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Helps prevent the game from becoming unwinnable or where progress is near-impossible due to having enemies grow faster than you can keep up. Clamps evolution factor based on your progress through the game, but does not otherwise modify how it behaves, leaving a mostly-vanilla behavior.
Small changes concerning balance, gameplay, or graphics.
Make nightvision goggles slient, don't tint and desaturate colors, as well as higher contrast. Night without goggles is brighter as well, but not by much. Adapted from Tynach's Colorimetric LUTs mod.
Small changes concerning balance, gameplay, or graphics.
Ever wanted to convert Energy into matter? This mod lets you do this! Configurable amounts for seamless hardcore to cheat difficulty.
Mods introducing new content into the game.
Adds a large, Powerful Drill and MK2. Also patch for mining resources from Space-Exploration
Mods introducing new content into the game.
A new assault hovercraft for the Hovercrafts mod. This is a standalone expansion and is incompatible with the original mod
Mods introducing new content into the game.
ZombiesExtended Equipment Adds a number of higher tier items that can be used in equipment grids.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
The maze itself is destined to be automated. Original mod by H8UL. Fixed for 1.1 by kajacx, and garr150354839 made the starting area minimum one chunk.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
All credits go to MFerrari. I did not make any of this, I simply changed some values for a personal server. This mod adds a basic RPG system to the game (XP, level-up and skills)
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
The Offshore Pump needs fuel for working; next tier needs electric energy. Does not change UPS, good for multiplayer.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.