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Requires Bob's functions library mod. This mod adds a greenhouse, and recipes for it to make wood. Also an advanced recipe that uses Fertiliser to make even more wood, Kazzik's tweak is to reduce the stack size of wood pellets
Mods introducing new content into the game.
duplicate the unerground belt entity to do 2 underground belts in one line
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Many recipes in AAI Industry are much more expencive or complicated than in vanilla - this mod tweaks said recipes, bringing them closer in line with vanilla. Forked so single cylinder engines are hand craftable.
Small changes concerning balance, gameplay, or graphics.
original by Eric Stansifer, Increases ratio of U235 to U238 produced by uranium processing
Small changes concerning balance, gameplay, or graphics.
Bullets fly in real-time, emit light, collide with objects and have bullet tracers.
Mods introducing new content into the game.
Disables running sound for all belts, including modded ones. For those who get annoyed with that squeaking noise chasing you all over the base.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Ore patch conversion through GUI. Adjustable resource base density on map generation. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Simple mod to place lab tiles on newly explored sections of the world completely devoid of water, decorations, stones, ores, water, crude oil or anything else not suitable for those in lab coats. Now with 3 ways of impossibility!
Mods introducing new content into the game.
A power armor equipment which allows players to teleport a short distance. Equipment needs to be fully charged before it can be used. Range stacks with number of equipment used
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod equips you with the bare essentials to finish the game, while disabling handcrafting. Now fully compatible with multiplayer!
Small changes concerning balance, gameplay, or graphics.
Freely copy-paste settings between different entity types. Including from an assembling machine to a constant combinator and from a constant combinator to an inserter. On some entities it can be pasted again to switch the signal used.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Adrenaline sharpens your feelings in mortal danger. Accelerates your running and speed of mining and speed of shooting at times. Please, use https://mods.factorio.com/mod/zk-lib instead! (zk-lib has stabler version)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
为游戏加入红警2的核子反应堆,这个特殊的核电厂会直接从地表汲取可用的铀矿,并根据铀矿的富裕程度来激发不同等阶的能源;能够很好地为游戏中期蒸汽/太阳能-->核能的发电产线提供一个过渡。 Add the Red Alert 2 Nuclear Reactor, a special nuclear power plant that directly draws uranium ore’s radiation from underground and stimulates different levels of energy based on the abundance of uranium ore. It can provide a good transition for the mid game steam/solar --> nuclear power generation line. Please use this mod under 简体中文 / English locale, thanks.
Mods introducing new content into the game.
My collection of quality of life improvements I find hard to live without. This mod does little by itself besides add in-game help for the mods it imports. All credit to the actual mod creators. Want to know how to use all the helpful mods? Just press I in game.
Collections of mods with tweaks to make them work together.
Halts attacking biter groups and lets them fester until a certain time when they all attack at once. Use the periods of safety to build up defenses, or clear out the nearby nests/groups before their next big assault. Also adds a new combinator found on some spawners you can use to check the status of the next wave and a non-lethal laser turret you can unlock sometime before you get artillery to mark those spawners for your defenses to ignore, just watch out for splash damage.
Mods introducing new content into the game.