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Send trains to stations receiving signals that match the train's cargo, or use signals to send a train to pickup cargo. Includes an option to automatically add refuelling stops to train schedules.
Mods introducing new content into the game.
Your premiere source for quantized cargo wagon loading (re-upload for 1.1 and newer)
Mods introducing new content into the game.
Adds three more biter and spiter tiers: Gargantuan, Colossal, and Leviathan. They begin spawning at 93%, 95%, and 97% evolution.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds technologies that unlock recipes with increased input and output. This helps UPS save money by reducing the number of machines. Popular mods will be supported.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a Powerful locomotive to travel long distances quickly and efficiently, powered by uranium cells, Speeds up to 400Km/h. Rebalanced to be lower tech cost but also less powerful. Original version by malekgtx.
Mods introducing new content into the game.
Adds high-capacity batteries that can be used as an easily portable power source between substations, for example, to charge distant outposts
Mods introducing new content into the game.
A minimalist starter kit with a tier 0 power armor, support for the jetpack, a mini low-output reactor, and the accoutrements you need for robot construction. As simple as 'Install and Play', but includes optional loadout customization for those looking to tailor their experience, such as using solar power instead. This version includes stuff ftom TinyStartCraftablesupdate
Mods introducing new content into the game.
Provides UPS-friendly lategame power generation solution. Adds 8 tiers of Solar Panels & Accumulators, each 8x as powerful and expensive as the previous.
Mods introducing new content into the game.
This mod add a countdown to nauvis imploding, destroying Nauvis and altering the game loop. It also includes a new planet similar to a Nauvis Hellworld to acquire Nauvis resources later.
Mods introducing new content into the game.
Spawns massive furnaces and assembly machines around the map to make the game all about building trains to connect them
Mods introducing new content into the game.
Mods introducing new content into the game.
Use your power network to power your equipment grid. (Now plays (slightly) nicer with (a couple) other mods!)
Mods introducing new content into the game.
Resizes the roboports to fit exactly one and half chunks, the big power pole to span one chunk, and the substations to cover one quarter of a chunk. Additionally supports some modded roboports, power poles, and substations. Forked from chunk-sized-roboports 3.2.1 by Graveeater.
Mods introducing new content into the game.
Modified to unlock automatic range higher than 100% and change the ammo stack limit of artilleries; Boosts automatic firing range of vanilla artillery turrets and wagons to match manual firing range (default; configurable). Credit to jeff.s for the original mod.
Mods introducing new content into the game.
Don't you hate it when you run out of space for inserters when trying to be compact. Boy do i have the solution for you! With 2, 3, 4, 5, 6, 7 and 8 arm variants, you can do anything you desire!
Mods introducing new content into the game.
Mods introducing new content into the game.