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Adds structures to dispose of unwanted items and fluids with Space Exploration support.
Mods introducing new content into the game.
Choose what you want to produce and this will tell you the main cause why you are not making more of it.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a new turret to launch nuclear shells, and a new remote for targeting.
Mods introducing new content into the game.
Adds a Cannon turret using tank shells to the game. All credits to everyone using that spreasheet : I think the original was : https://forums.factorio.com/viewtopic.php?t=14957 thanks !
Mods introducing new content into the game.
Work trains serve functions such as railway construction, maintenance and repair. It is capable to carry and operate up to 10 drones. Wagon inventory is very limited (well, it have batteries, power sources, roboport, so I guess it's logical that there's not much space left :) EN, RU.
Mods introducing new content into the game.
Mod pack including Titanium, Lead, and Tungsten. Together, they modify many core recipes.
Collections of mods with tweaks to make them work together.
Allows the player to change: Cost, Result, CraftTime, UnlockedFromStart, Stacksize if not using BigBags.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds a turbine and heat exchanger 10x as powerful as vanilla. On request, part of Realistic Fusion Power. Unmaintained.
Mods introducing new content into the game.
A medium combat tank, in the classical sense of it. Supposed to fit the other Xenos Oppression véhicules and infantry
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Adds underground mines extracting ores from anywhere. (forked from Opteras)
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
A lightly armored combat vehicle armed with a single turret mounted automatic cannon. Comes with HE and stunning HE ammo
Mods introducing new content into the game.
Adds a custom Electric Mining Drill for which mining speed, area size and module slots can be configured. Energy use, pollution rate - and optionally recipe ingredient cost - scale with mining speed to somewhat preserve game balance. Has support for custom ore categories.
Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A medium combat tank armed with a dual turret-mounted heavy automatic cannons. Supposed to fit the other Xenos Oppression vehicules and infantry
Mods introducing new content into the game.