Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Small changes concerning balance, gameplay, or graphics.
Improves hand crafting. If your inventory fills up while crafting, canceling the craft will not overflow your inventory - Press CTRL+[ Demote first item to rear - Press CTRL+] Promote last crafted item to front - Press SHIFT + BACKSPACE Reset the crafting queue
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds infinite research to increase productivity of many more intermediate products. It also adds productivity increases to landfill, concrete, foundation, and soil. See gallery for examples of infinite technologies and research requirements. Cost increases by 50% each level similar to existing productivity technologies.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A high-quality texture mod designed for players who crave the ultimate visual experience. Each texture is meticulously crafted and optimized to deliver unparalleled clarity and realism, elevating your gaming experience to new heights.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Configurable damage, fire rate and range of Tesla and Laser Turrets. Update in mod settings.
Small changes concerning balance, gameplay, or graphics.
Adds a Satisfactory like codex with quick search to Factorio, which can act as a calculator and display information about items, recipes, technologies and factories
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Adds a mid-game foundation tile that can be placed on Fulgora's oil ocean. Only railway can be built on it.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
This mod adds street lamps (electric poles that light the surrounding area).
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Makes mining drones look like a small version of the miner from AAI vehicles.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Adds a tier of heat engine which is efficient based off mod from Adiking03 and HPP now with walls and a turret that uses heat to ammo and now a heat pistol as well
Mods introducing new content into the game.
Disables generation of biter spawners, spitter spawners and worms. Does not affect enemies from space age planets.
Small changes concerning balance, gameplay, or graphics.
Highlight ore tiles when placing miners. This is useful when the outline of ore patches is covered by foliage.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.