Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods introducing new content into the game.
Mod that modifies personal armor. Changes sizes of modular and mk1 equipment grid, add exoskeleton mk2 and adds new ways to generate power.
Mods introducing new content into the game.
Mods introducing new content into the game.
Organizes personal logistics automagically, ordered by the crafting groups.
Mods introducing new content into the game.
Оригинал мода принадлежит Klonan. Я все вырезал кроме дизельного генератора. https://mods.factorio.com/mod/KS_Power
Mods introducing new content into the game.
This mod is derived from the official WaveDefense scenario mode. Get funding to upgrade technology by killing biters. It is a new fork of a mod made by Lunzir.
Mods introducing new content into the game.
Adds simple uranium bacteria to enable nuclear energy production on Gleba.
Mods introducing new content into the game.
Mods introducing new content into the game.
Creates new radars of which the vision range can be changed in the mod settings.
Mods introducing new content into the game.
Mods introducing new content into the game.
A chest that adjusts the quality of entire stacks of items. It can either lower them by 1 tier or increase them. Depending on the settings. It can also be increased by the % chance (if it fails, the stack will be destroyed) or lowered directly to normal quality.
Mods introducing new content into the game.
Lets robots dock regardless of power level, but still recharge if staying out.
Mods introducing new content into the game.
Mods introducing new content into the game.
A modded Heat-Exchanger that heats steam from 165°C to 500°C. By first sourcing 165°C steam from eg. waste-wood fired Burner-Boilers or solar-panel powered Electric-Boilers, you need only spend Nuclear Fuel-Cell heat on the final 335° difference!
Mods introducing new content into the game.
Adds Roboport MK2 with larger coverage area and increased charging capacity.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds an infinite technology to increase research speed
Mods introducing new content into the game.
A fork of DellAquila's Big Pumpjack (https://mods.factorio.com/mod/BigPumpjack), updated to 2.0. A Big Pumpjack that you can build above several oil patches.
Mods introducing new content into the game.