Most downloaded mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Beacon Interference

by Sladki

Beacons have x3 range and x2 effect, but interferere each other decreasing distributing effect drastically.

Tweaks
2 years ago
0.17 - 1.1
198

Assembler Assay

by Mylon

Assemblers occasionally break and need to be serviced. Adds maintenance and attrition to assemblers with various options for increased difficulty.

Tweaks
a day ago
0.17 - 1.1
186
Manufacturing

ShinyAngelGFX

by Zombiee

Graphics overlay for Angel's entities so each tier is identified by color. Original graphics are all created by Arch666Angel, modified with permission.

Tweaks
3 years ago
0.15 - 0.18
184

Pew Pew


Gun go pew pew

Tweaks
2 years ago
0.17 - 1.1
183

"Iondicators", Green


Pretty inserter indicators. Pretty bad name.

Tweaks
1 year, 6 months ago
0.15 - 1.1
179

Sulfur Thrower

by Silari

Changes the Tank flamethrower to a sulfur thrower instead, with sulfuric acid ammo.

Tweaks
2 years ago
0.16 - 1.1
178
Combat

Noxys Less Hands More Assemblers

by _Noxy_

Our hands have become sore, we must not handcraft anymore. This mod changes recipes to require an assembling machine but it tries to not interfere with the early game too much.

Tweaks
1 year, 4 months ago
0.16 - 1.1
176

Inlaid UV-lamp

by Pi-C

Add compatibility with "Schall Lamp Contrast", "Inlaid Lamps Extended", and "Inlaid Lamps 2" to "Will-o'-the-Wisps". Mainly, the UV-lamp will be changed to an inlaid lamp that vehicles can drive over without harming it. Please note: For best results, only one of the inlaid lamp mods should be active!

Tweaks
1 year, 5 months ago
0.17 - 1.1
163

Classic GUI

by Optera

Changes parts of the 0.18 dark gui to look more like previous versions.

Tweaks
2 years ago
0.18 - 1.1
160

Biter Santa


Adds a Biter Santa which is activated by command

Tweaks
2 years ago
0.16 - 1.1
148

Momo Easy Evolution


Decrease bitter evolution overtime

Tweaks
2 years ago
0.17 - 1.1
144

Matt's BioTech Changes

by CG-Matt

Just a small mod that changes some of the textures for the BioTech mod to better fit with the vanilla art style.

Tweaks
2 years ago
0.18 - 1.1
140

Old Ores

by CynAtom

Shiny metal and non-metal ore from Factorio 0.16. Configurable.

Tweaks
2 years ago
0.17 - 1.1
138

ixuPatchMapPreset

by ixu

Patches all map presets (except default). The following settings are modified: - Disable cliffs - Disable enemies - Enable research queue

Tweaks
2 years ago
0.17 - 1.1
131

fuel and rocket stacksize multiplier


allows user to configure the multiplication factor of the fuel and rocket part stack size, categorised by their default stack size. external mods will be supported.

Tweaks
1 year, 26 days ago
0.17 - 1.1
131

Evercraft

by Mylon

Recipes take proportionally longer to craft

Tweaks
2 years ago
0.18 - 1.1
127

Bland Ore Colors


Lets you independently control ore colors ingame and in the minimap, including making them invisible!

Tweaks
2 years ago
0.16 - 1.1
126

Soft evolution


Evolution depends on players, research with different accounting, teams, destroyed buildings, launched rockets. There are settings. Compatible with any PvP scenario. UPS friendly. Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization

Tweaks
2 years ago
0.16 - 1.1
125

AyrAs Basic Kit

by AyrA.ch

Mod for the 'No crafting' challenge without the need for new items. It will disable all sort of hand crafting in the game and replaces your starter inventory with the 3 basic items needed to bootstrap everything.

Tweaks
2 years ago
0.13 - 1.1
121

ShinyIcons

by Zombiee

Sort and organize the recipes in the crafting menu so that's it's cleaner. Meant for use with Bob's, also supports Angel's and Omni.

Tweaks
3 years ago
0.15 - 0.18
119