Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods introducing new content into the game.
Adds ammo: -Cold Rocket -Atomic Cold Rocket New options: -Disable standard enemies -Spawn only In a humid climate
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
This mod adds Alien Artifacts back into the game, and gives the ability to craft science packs depending on the amount. Enemies/spawners will drop a random amount of artifacts depending on size. This mod gives a better reason to collect these artifacts and have more enemies attacking, you benefit from it!
Mods introducing new content into the game.
All of the scans were wrong. Nauvis isn't what we expected it to be. Vulcanus, Aquilo and Fulgora are all gone. There's Only Gleba.
Large total conversion mods.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
This mod turns bugs into nested russian dolls. When a bug dies it spawns a lower level version of itself.
Mods introducing new content into the game.
Changes the color of worm/spitter acid splashes on the ground to purple, or user selected color.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Turns the once peaceful biters into different factions, warring for domination over Nauvis alongside the player. They will fight amongst themselves for land.
Mods introducing new content into the game.
Mods introducing new content into the game.
Show range of enemy worm turrets, current character/vehicle* guns (+toggleable) *Attempted vehicle support, may still be buggy
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Small changes concerning balance, gameplay, or graphics.
Disables generation of biter spawners, spitter spawners and worms. Does not affect enemies from space age planets.
Small changes concerning balance, gameplay, or graphics.
Adds new ammo: -Fire Rocket Adds new start options: -Disable standard enemies -Spawn only in dry climates -Full resistance to explosive damage (*The default mod doesn't work that way - LOL*)
Mods introducing new content into the game.
This is a version of Martincitopants' Space Modpack that includes, a fix to make house waterfilling function again and various extra QOL mods and some other extras. Also, a big thanks to both Slikk and NikoMew for making this pack possible. For further info and some links, check the mod page description. IMPORTANT note: Install INGAME via the mod manager, also to update pack, uninstall main pack mod and reinstall it INGAME.
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
Adds distance based resource richness scaling to Vulcanus! Similar to Nauvis. Enjoy being incentivised to delve deeper into worm territory. Applies to tungsten, calcite, sulfuric acid and coal.
Small changes concerning balance, gameplay, or graphics.