Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Automatically cycles player colors through the rainbow and other color themes
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Extends Space Age with new planets, advanced technologies, and harder enemies, enhancing progression, exploration, and challenge across the whole Space Age.
Mods introducing new content into the game.
When a player is killed, the body may be abducted by the enemy and taken to somewhere else.
Mods introducing new content into the game.
Adds one more quality level after legendary (Prismatic, x10, 0.1% probability)
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
An infinite resource mod that allows miners to continue mining ore resources at the normal vanilla rates (no insane yields!), and then can optionally start decreasing to lower yields after the initial spawned resource amounts are mined, with only a single code execution per resource tile. Includes settings for minimum depletion level and rate of depletion. This mod is for those that want the benefit of infinite resources (never running out), while preserving the vanilla rate and feel. Updated
Small changes concerning balance, gameplay, or graphics.
High rod spray tank - (spray water) area reduces pollution, (spray oil) adds pollution ^-*
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Allows you to keep track of chosen circuit networks on the left hand side in your GUI. Originally a fork of CircuitsUI by Fumelgo.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Tired of crafting everything by hand? or do you forget to craft things on a regular basis? Then this mod is for you
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Adds 3 tiers of walls/gates, each progressively getting more health regen as you research the next tiers
Mods introducing new content into the game.