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Accumulator-type device able to transfer electricity between a planet and the space platforms orbiting it.
Mods introducing new content into the game.
Adds a shortcut that can calculate the required amount of krastorio air purifiers for a selection.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
This mod just adds a variety of new processed parts, including gears, wires, sticks and beams for each ore in More Ores. Used as dependency for mods.
Mods introducing new content into the game.
Makes construction and logistic bots immune to all damage, so they can repair defenses or traverse Fulgora without dying.
Small changes concerning balance, gameplay, or graphics.
Construction and logistics robots charge in roboports really fast. Made by darkfrei; updated by trininite. Note: There will be a very high initial strain as all the roboports charge to their new max. Link to original: https://mods.factorio.com/mod/InstantRobotCharging. If the mod breaks message me on discord; same name as here. I'm not playing much anymore so I wont notice.
Small changes concerning balance, gameplay, or graphics.
Everything you need to beat space age all without leaving the comfort of Nauvis! Original code by Alchav.
Large total conversion mods.
Extends the gameplay on Aquilo, Paracelsin, Secretas and Frozeta. Creates more connections between the planets in this region, and adds a few new technologies to them. Secretas is now also playable, can be landed on.
Mods introducing new content into the game.
在太空平台上开始游戏!发射独特的启动包来解锁位于其他星球的平台,捕获多种新添加的星岩来发展下去 Start the game on the space platform! Launch unique starter-pack to unlock platforms located on other planets and capture various newly added asteroid chunk for further development.
Large total conversion mods.
Use explosions/bombs to convert land to water. (Originally 'Landfill' by Rseding91)
Mods introducing new content into the game.
Mods introducing new content into the game.
Makes the range of turrets modifiable so that perimeter defenses are easier
Small changes concerning balance, gameplay, or graphics.
Alternate expandable Crashsite Logistic using smart linked chests. v3.3 with quality management, more tools, more freedom to adjust the keys - custom mode, clone mode, fill, no-filter-mode, etc - UPS optimized logistic for mass transport - tries to be not overpowered as the (hidden) native linked chest.
Mods introducing new content into the game.
This helps you to do some of the achievements by stopping you from doing what would invalidate the achievement. Entirely configurable with mod settings.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod just adds a variety of new alloys to the game. Currently adds 9 types of alloys, as well as gears, wire, sticks, and beams for each. To be used as a dependency for myself and others.
Mods introducing new content into the game.
Battleship submod for cargo ships. Creates Battleship, by adding artillery turret to cargo ship. Creates Patrol Boat, custom design boat with missile turret.
Mods introducing new content into the game.
Add solid and liquid resin to the game so we have a way of despite all the choped tree at the beginning of the game. Also, it's possible with this mod to grow your own trees in greenhouses (mod settings) and aim for an automated solid biofuel production ! Have fun and don't hesitate to give feedback !
Mods introducing new content into the game.
Makes the circuit network accessible much earlier, using only red science.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds programmable Lua combinator. Based on Sandboxed LuaCombinator and LuaCombinator2 mods.
Mods introducing new content into the game.