Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Air Traffic Control tower improves greatly visibility on the mini map, just like the radar but with much larger distance of view, also the ATC tower scans the map 2x faster then the normal radar. Updated to version 2.0
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds several new tiers of functional satellites and other payloads to expand gameplay into the space age.
Mods introducing new content into the game.
Mods introducing new content into the game.
Modifies the intensity of lamps, creating a more gradual falloff to the darkness beyond
Small changes concerning balance, gameplay, or graphics.
Modifies cliff and shore generation to create natural defensive chokepoints throughout the map.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Shows indicators when fluid connections, inserters, and miners which are connected or obstructed
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a GUI Menu that allows fine grain control of your starting items and can be used at any time to fine tune your loadout. All mods should be supported and will be placed in the correct menu, failing that it will land in misc-items.
Mods introducing new content into the game.
Adds Yae Miko and Raiden Shogun from Genshin Impact.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
The evolution factor is set by the share of researched technologies vs. all technologies. Example: If there are 1000 research topics (techs) and you have researched 250 of them, then the evolution factor is 25%. (Military techs as well as mostly irrelevant techs excluded from calculation)
Small changes concerning balance, gameplay, or graphics.
Forces mod buttons to look uniform and aligned, harminizes icons, and adds visual options for buttons.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Use the new Black Fluid Tank Wagon that gives you more space.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
An early-available self propelled artillery. Uses vanilla artillery shell + tank ammunition category and comes with a modified, lighter artillery shell. Configure it via AAI or expect devastating friendly fire
Mods introducing new content into the game.
This mod adds temporary random curses if you die. Also included: death counter.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
This mod adds a basic RPG system to the game (XP, level-up and skills)
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Nicer lamps for status indication, Status bars to show level of items, fixed circuit wire overlapping, and more coming...
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.