Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Converts all instances of Concrete Brick and Reinforced Concrete Brick to normal Concrete and Refined Concrete. Credit to Ober3550 for introducing this idea to me in his AngelBob's Oberhaul mod.
Mods introducing new content into the game.
Mods introducing new content into the game.
Sell and buy items/fluids/energy on the universal black market using trading chests/tanks/accumulators, choosing the frequency of exchanges and related fees. You can now sell your overproduction and buy things that you don't want to craft by yourself. You can also use these trading units as a paying shipment system. With the optional TechnologyMarket mod, spend your hard-earned credits to research technologies.
The Heat Pipes Always Glow. You can set to build in early game for free. You can build in colors: Green, Yellow, White, Blue, Red and Black.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A water well pump For use with the mod Industrial Revolution, modified from BinbinHfr's mod.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
七日杀模式,每第七天虫潮就会发动进攻,九种难度选择。I know you knew this game. This is a game mode like 7 Days To Die. Every seventh night, a swarm of biters begin to find you. There are nine difficulty options to challenge.
Mods introducing new content into the game.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Adjusts the technology requirements for landfill to allow for the Pyanodon slower access to logistic science packs
Small changes concerning balance, gameplay, or graphics.
Copyright by Helvetios This module only provides 0.18.27 or above to fix errors
Adjusts the technology requirements for Automobilism to allow for the Pyanodon slower access to logistic science packs
Small changes concerning balance, gameplay, or graphics.
turns the player into a biter. thats all at this time. not meant to be used for a real play thru
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Rebalance the output of bobs ores from Space Exploration Core Mining. Currently removes bob's ores from omni recipe.
Small changes concerning balance, gameplay, or graphics.
Fixes projectile range for sniper weapons in KS Combat. Does not add any sniper weapons at the moment.
Mods introducing new content into the game.
Assigns simple shapes to the coloured signals to assist colour-impaired players.
Small changes concerning balance, gameplay, or graphics.