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Aatrox 的简体中文补充汉化:为已启用的大量 mod 提供官方简中库(chinese / zh-extra-patch)尚未覆盖或覆盖失效的简体中文词条,并补齐模组列表中的中文名称与简介、设置界面词条。只补缺失、不动已有译文;与其他中文汉化 mod 不冲突(不会读取或修改对方的文件)。本汉化由 AI 生成与整理,术语对齐游戏本体自带简中。
Translations for other mods.
Collections of mods with tweaks to make them work together.
Adds Simulacruis, a starting planet combining Nauvis, Vulcanus, Fulgora, Gleba and Aquilo's biomes, resources and enemies into zones, with de-gated research and crafting restrictions so you can experience all of Space Age from one planet.
Large total conversion mods.
Moves all resources to Nauvis. Removes other planets.
Mods introducing new content into the game.
AI chatbot and chat assistant for your Factorio server: ask a question in game chat and the AI answers in chat from your live save. Where things are, production rates, research, what changed since you died. Multiplayer, every team and force, follow-up questions. Bring your own key: Claude, GPT, DeepSeek, Gemini or any LLM on OpenRouter. Runs with a small agent program beside the server.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
MTS: one Factorio multiplayer server, many teams, each its own force on its own surface, holding a private copy of the same map. Same seed, separate research, zero resource conflicts. Race a friend from an identical spawn, or put them on your team: co-op or head-to-head, with per-player follow cams. In the spirit of OARC's separate spawns.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows the SE space laboratory to be placed on all surfaces (including Nauvis and Factorissimo halls).
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Add new features, new items, and freely set original parameters 支持语言:中文 (简/繁), English, 한국어, Русский, 日本語,Deutsch, Español
Large total conversion mods.
Hyarion, a planet made from crystals and lava, light refraction rays fall from the sky and destroys the surface.
Mods introducing new content into the game.
A mod intended to add recipes -- and some other small qol -- thought need/wanted to the advanced buildings of space age. Mostly for personal use with friends :3
Mods introducing new content into the game.
biological-machines-core, biological-machines-hunger, bobmining,crushing-industry, Gearery, GunEquipment, islands_world_reworked, LabOMatic, large-storage-tank,More-Asteroids, More-Asteroids-Reprocessing, NauvisFarming, skewer_planet_vesta, skewer_shattered_planet, snouz_long_electric_gun_turret, SpidertronEnhancements, teleporting_machine, VoidChestByYunli, vtk-deep-core-mining, addition to Warp Drive Machine, Electric Tiles
Translations for other mods.
Mods introducing new content into the game.
A Factorio overhaul with custom ores, heavier processing chains, expanded science and materials, cleaner starter-region worldgen, and deliberate outpost progression.
Large total conversion mods.
Combat-focused addon for Krastorio 2 Spaced Out, adding new ways to fight back against tougher enemy modpacks such as Rampant Fixed, Fulgoran Enemies, and similar combat expansions.
Mods introducing new content into the game.
The Factory Must Grow is a total overhaul mod where you play as a superintelligent AI with one purpose: The Factory Must Grow. Encounter novel mechanics designed to put even veteran players to the test. It's time to consider your {PURPOSE, SELF, POTENTIAL}. NOTE: this mod is in active development, expect breaking changes and some rough edges. As this is a total overhaul mod, compatibility with mods that alter gameplay is not guaranteed.
Large total conversion mods.
A Factorio industrial overhaul with true orefields, real ore processing, metallurgy, hydrometallurgy, petrochemistry, catalysts, gases, waste handling, and advanced materials.
Large total conversion mods.
High rod spray tank - (spray water) area reduces pollution, (spray oil) adds pollution ^-*
Mods introducing new content into the game.
Long-term stable version of classic Maraxsis, sticking close to the 2.0 version, with bugfixes and useful features backported from the modern/experimental version. Dive into the uncharted waters of Maraxsis, a world where the sea covers everything. Utilize submarines to explore, craft advanced fluids inside the hydro plant, build pressure domes, and master the challenges of deep-sea logistics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.