Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Ground-up reimplementation of Asteroid Belt, made to function completely standalone. Compatible with all planet mods, Outer Rim, Redrawn Space Connections, and Redrawn Space Compatibility, with settings to move Maraxsis and Cubium to the outer planet area.
Mods introducing new content into the game.
Features several compatibility patches between Redrawn Space Connections, Cosmic Social Distancing, and various other planet/space age mods, including Asteroid Belt, Outer Rim, Metal and Stars, Shattered Planet, Void Processing, Nexus Endgame Extended, Dea Dia System, and Dyson Sphere
Small changes concerning balance, gameplay, or graphics.
Your ship may have crashed, but you came prepared. Choose your starting loadouts and researched technology. Paired with Any Planet Start, you'll be able to prepare crash lands on modded planets too. Supporting start on planet Vesta, Maraxsis, Carna, Tellus and more to come!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mining a chest allows players to pick it up with all the items inside and carry it in their inventory. Also supports vehicles, tanks, and accumulators.
Mods introducing new content into the game.
Not a finished mod: work in progress for personal use and access from different computers. Generates blueprints from Helmod plans. Не готовый мод: личная разработка и тестирование генерации чертежей по планам Helmod.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
For Factorio 2.1.23 and Space Age: unlimited power for logistic/construction robots, near-instant charging at electric roboports, both modes or disabled. Startup setting, no runtime scripts.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows inserters to take items from cargo bays on space platforms by exposing the connected platform hub inventory through invisible proxy containers. Existing saves supported.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
You've used your ingenuity as an engineer to hack your original splitter design, creating new splitters that perfectly balance transport belt inputs. These hacked splitters require extra circuitry and are best used with single-item belts as they no longer perform the function of their baser models. They unlock when their respective counterparts become available.
Mods introducing new content into the game.
Bring a Dyson Sphere Program–inspired logistics tower network to Factorio. Transport aircraft and interstellar cargo ships automatically move supplies between factories, outposts, and planets. Start with planetary deliveries and expand into a network supporting cross-planet item and fluid transport. 将 《戴森球计划》式的物流塔网络带入 《异星工厂》,使用运输飞机与星际运载飞船,在工厂、基地和星球之间自动调配物资。从早期的星球内配送,到后期的跨星球物品与流体运输,逐步建立覆盖整个工厂的物流体系。
Mods introducing new content into the game.
Adds structures to dispose of unwanted items and fluids. A fork from the original by GotLag, reworked & optimized for 2.1
Mods introducing new content into the game.
Adds 10 tiers of surface heat pipes with increasing heating radius, designed for cold planets and Space Age gameplay.
Mods introducing new content into the game.
Micro miniature versions of assemblers, electric furnaces, etc. Full integration with all of Bobs mods, Artisanal Reskins, Extended Vanilla, Krastorio 2, Gotlag's Electric Furnaces, AAI Industry, 5dims, One More Tier, and Disco Science. (independently, not necessarily simultaneously)
Mods introducing new content into the game.
Miniature versions of assemblers, electric furnaces, etc. Full integration with all of Bobs mods, Artisanal Reskins, Extended Vanilla, Krastorio 2, Gotlag's Electric Furnaces, AAI Industry, 5dims, One More Tier, and Disco Science. (independently, not necessarily simultaneously)
Mods introducing new content into the game.
Dive into the uncharted waters of Maraxsis, a world where the sea covers everything. Utilize submarines to explore, craft advanced fluids inside the hydro plant, build pressure domes, and master the challenges of deep-sea logistics. MIGRATION: This mod has changed significantly in the update from 2.0 to 2.1. Old saves will need cleanup unless you use Maraxsis Classic
Mods introducing new content into the game.
Mods introducing new content into the game.
Reverse Factory machine will recycle (uncraft) nearly any item placed inside. Supports the recycling of most, if not all, modded items.
Mods introducing new content into the game.
Explore Nauvis' moon of Muluna, the source of the space science pack, and take your first step into space. Discover new uses for crushers, now enabled on all surfaces. Explore the universe, collect data from the skies, and bring it back to Muluna to generate Exploration science in order to upgrade your space platforms and reach even deeper into space.
Mods introducing new content into the game.
Separate planetary starts for multiplayer in Factorio 2.1 and Space Age. Give every team its own full planet set, keep teams independent, and fix Factorissimo borehole pumps on copied vanilla planets. Unofficial GPLv3 fork of Team Starts by RedRafe. New saves only.
Mods introducing new content into the game.
A mysterious planet, void of mineable resources. Combine botany and the arcane to produce materials that are strangely familiar. Craft powerful machines and discover biolabs with a never ending thirst.
Mods introducing new content into the game.
Belts, splitters and loaders now need power and can be can be made more efficient through research.
Small changes concerning balance, gameplay, or graphics.