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Bridges Factorio chat and events to Discord. Captures vanilla events on its own and exposes the open-discord-bridge-v1 remote interface so other mods e.g. MTS (multi-team-support), or OARC can push their own events and receive inbound Discord messages.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Cancel the pipeline transportation of metal liquids and switch to using casting bags for transportation, using the official deterioration system for cooling. Support angel BOB Krastorio2-spaced-out foliax planetaris-hyarion Paracelsin combination.
Mods introducing new content into the game.
Rebalances Fluid Must Flow ducts to be made of Tungsten, as well as other smaller changes to suit that change.
Small changes concerning balance, gameplay, or graphics.
Educational mod for Tokyo University of Science (Japanese only) 本Modは東京理科大学創域理工学部経営システム工学科における経営工学実験Cでの利用を想定しています。チーム生産シナリオをベースに、ロケットの打ち上げまでを簡易的に体験します。ロケット打ち上げシナリオでは、ロケットの打ち上げが勝利条件になっています。 This Mod is intended for use in Management Engineering Experiment C in the Tokyo University of Science. Based on the team production scenario, this is a simplified experience up to the launch of a rocket. In the rocket launch scenario, the launch of the rocket is the victory condition.
Scenarios, maps, and puzzles.
Small changes concerning balance, gameplay, or graphics.
Seablock based primarily around vanilla factorio techtree with minor changes
Large total conversion mods.
Beacons are affected by their own modules. Fully configurable settings.
Small changes concerning balance, gameplay, or graphics.
Overhauls beacons to use exclusion areas in addition to distribution areas. Adds (optional) new beacons while preserving the functionality and usefulness of vanilla beacons.
Mods introducing new content into the game.
A classic tower defense mode. Biters ignore turrets and march straight for the central Nexus!
Mods introducing new content into the game.
Removes Gleba and rebuilds its biological production chain on Nauvis using native resources. The biochamber and agricultural tower are fully retained and rewired to run on electricity. No alien swamp required.
Mods introducing new content into the game.
Translations for other mods.
Main function: Demolishing buildings will turn them into waste, and the output of the recycling plant is waste.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This Moon of Gleba emits strange energy signatures which interfere with conventional energy sources. Use the limited power it provides to explore ancient vaults of a long gone civilization. Discover new ways to construct your machines and conquer space with your very own tool-assisted legs.
Mods introducing new content into the game.
Adds silver and bronze coins. Adds its own gold coin and provides a generic recipe to craft gold coin and other recipes to exchange the coins with each other. The names and exchange rates are Harry Potter style. Doesn't provide any way to optain the coins. This mod is primarily meant as an inspiration for other modders, but can be used in combination with other mods that use the coin. This is a updated version of the More Coins by ickputzdirwech for use in Factorio v2.0 Vanilla & Space Age.
Mods introducing new content into the game.
Changes the uranium enrichment recipe to be deterministic, multiplying all recipe parameters by 1000 to maintain the same cost, time, and output ratio.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Rescales mining productivity to Space Age progression and puts infinite levels at Promethium Science.
Small changes concerning balance, gameplay, or graphics.